#Packager: Dimitris Tzemos pkgname=physfs pkgver=2.0.3 pkgrel=2dj source=("http://icculus.org/physfs/downloads/physfs-$pkgver.tar.bz2") sourcetemplate=http://people.salixos.org/djemos/salix/$pkgname docs=("install.txt" "changelog.txt" "credits.txt" "license.txt" "todo.txt" "lzma-license.txt") url=http://icculus.org/physfs/ slackdesc=\ ( #|-----handy-ruler------------------------------------------------------| "physfs (Library to provide abstract access to various archives)" "PhysicsFS is intended for use in video games, and the design was" "somewhat inspired by Quake 3's file subsystem." ) build() { cd $startdir/src/$pkgname-$pkgver cmake . \ -DCMAKE_C_FLAGS:STRING="$CFLAGS" \ -DCMAKE_CXX_FLAGS:STRING="$CXXFLAGS" \ -DCMAKE_BUILD_TYPE=Release \ -DCMAKE_INSTALL_PREFIX=/usr \ -DLIB_SUFFIX:STRING=${LIBDIRSUFFIX} \ -DPHYSFS_BUILD_STATIC=0 \ -DPHYSFS_BUILD_TEST=0 \ -DPHYSFS_BUILD_WX_TEST=0 || exit 1 make || return 1 make install DESTDIR=$startdir/pkg }