The following packages will be installed: rocksndiamonds Fetching README... 0%100%100%100%100%100%Done Fetching doinst.sh... 0%100%100%100%100%100%Done Fetching rocksndiamonds-16.png... 0%100%100%100%100%100%Done Fetching rocksndiamonds-32.png... 0%100%100%100%100%100%Done Fetching rocksndiamonds.SlackBuild... 0%100%100%100%100%100%Done Fetching rocksndiamonds.desktop... 0%100%100%100%100%100%Done Fetching rocksndiamonds.info... 0%100%100%100%100%100%Done Fetching slack-desc... 0%100%100%100%100%100%Done rocksndiamonds-3.3.0.1/ rocksndiamonds-3.3.0.1/src/ rocksndiamonds-3.3.0.1/src/libgame/ rocksndiamonds-3.3.0.1/src/libgame/gadgets.c rocksndiamonds-3.3.0.1/src/libgame/gadgets.h rocksndiamonds-3.3.0.1/src/libgame/hash.c rocksndiamonds-3.3.0.1/src/libgame/hash.h rocksndiamonds-3.3.0.1/src/libgame/image.c rocksndiamonds-3.3.0.1/src/libgame/image.h rocksndiamonds-3.3.0.1/src/libgame/joystick.c rocksndiamonds-3.3.0.1/src/libgame/joystick.h rocksndiamonds-3.3.0.1/src/libgame/misc.c rocksndiamonds-3.3.0.1/src/libgame/misc.h rocksndiamonds-3.3.0.1/src/libgame/msdos.c rocksndiamonds-3.3.0.1/src/libgame/msdos.h rocksndiamonds-3.3.0.1/src/libgame/pcx.c rocksndiamonds-3.3.0.1/src/libgame/pcx.h rocksndiamonds-3.3.0.1/src/libgame/random.c rocksndiamonds-3.3.0.1/src/libgame/random.h rocksndiamonds-3.3.0.1/src/libgame/sdl.c rocksndiamonds-3.3.0.1/src/libgame/sdl.h rocksndiamonds-3.3.0.1/src/libgame/setup.c rocksndiamonds-3.3.0.1/src/libgame/setup.h rocksndiamonds-3.3.0.1/src/libgame/snapshot.c rocksndiamonds-3.3.0.1/src/libgame/snapshot.h rocksndiamonds-3.3.0.1/src/libgame/sound.c rocksndiamonds-3.3.0.1/src/libgame/sound.h rocksndiamonds-3.3.0.1/src/libgame/system.c rocksndiamonds-3.3.0.1/src/libgame/system.h rocksndiamonds-3.3.0.1/src/libgame/text.c rocksndiamonds-3.3.0.1/src/libgame/text.h rocksndiamonds-3.3.0.1/src/libgame/toons.c rocksndiamonds-3.3.0.1/src/libgame/toons.h rocksndiamonds-3.3.0.1/src/libgame/x11.c rocksndiamonds-3.3.0.1/src/libgame/x11.h rocksndiamonds-3.3.0.1/src/libgame/libgame.h rocksndiamonds-3.3.0.1/src/libgame/platform.h rocksndiamonds-3.3.0.1/src/libgame/types.h rocksndiamonds-3.3.0.1/src/libgame/macosx.h rocksndiamonds-3.3.0.1/src/libgame/windows.h rocksndiamonds-3.3.0.1/src/libgame/Makefile rocksndiamonds-3.3.0.1/src/game_em/ rocksndiamonds-3.3.0.1/src/game_em/cave.c rocksndiamonds-3.3.0.1/src/game_em/convert.c rocksndiamonds-3.3.0.1/src/game_em/graphics.c rocksndiamonds-3.3.0.1/src/game_em/init.c rocksndiamonds-3.3.0.1/src/game_em/input.c rocksndiamonds-3.3.0.1/src/game_em/main.c rocksndiamonds-3.3.0.1/src/game_em/sound.c rocksndiamonds-3.3.0.1/src/game_em/synchro_1.c rocksndiamonds-3.3.0.1/src/game_em/synchro_2.c rocksndiamonds-3.3.0.1/src/game_em/synchro_3.c rocksndiamonds-3.3.0.1/src/game_em/tab_generate.c rocksndiamonds-3.3.0.1/src/game_em/ulaw_generate.c rocksndiamonds-3.3.0.1/src/game_em/export.h rocksndiamonds-3.3.0.1/src/game_em/game_em.h rocksndiamonds-3.3.0.1/src/game_em/global.h rocksndiamonds-3.3.0.1/src/game_em/level.h rocksndiamonds-3.3.0.1/src/game_em/main_em.h rocksndiamonds-3.3.0.1/src/game_em/sample.h rocksndiamonds-3.3.0.1/src/game_em/tile.h rocksndiamonds-3.3.0.1/src/game_em/Makefile rocksndiamonds-3.3.0.1/src/game_sp/ rocksndiamonds-3.3.0.1/src/game_sp/ASM.c rocksndiamonds-3.3.0.1/src/game_sp/ASM.h rocksndiamonds-3.3.0.1/src/game_sp/BugsTerminals.c rocksndiamonds-3.3.0.1/src/game_sp/BugsTerminals.h rocksndiamonds-3.3.0.1/src/game_sp/DDScrollBuffer.c rocksndiamonds-3.3.0.1/src/game_sp/DDScrollBuffer.h rocksndiamonds-3.3.0.1/src/game_sp/DDSpriteBuffer.c rocksndiamonds-3.3.0.1/src/game_sp/DDSpriteBuffer.h rocksndiamonds-3.3.0.1/src/game_sp/Display.c rocksndiamonds-3.3.0.1/src/game_sp/Display.h rocksndiamonds-3.3.0.1/src/game_sp/DoGameStuff.c rocksndiamonds-3.3.0.1/src/game_sp/DoGameStuff.h rocksndiamonds-3.3.0.1/src/game_sp/Electrons.c rocksndiamonds-3.3.0.1/src/game_sp/Electrons.h rocksndiamonds-3.3.0.1/src/game_sp/Explosions.c rocksndiamonds-3.3.0.1/src/game_sp/Explosions.h rocksndiamonds-3.3.0.1/src/game_sp/Globals.c rocksndiamonds-3.3.0.1/src/game_sp/Globals.h rocksndiamonds-3.3.0.1/src/game_sp/Infotrons.c rocksndiamonds-3.3.0.1/src/game_sp/Infotrons.h rocksndiamonds-3.3.0.1/src/game_sp/InitGameConditions.c rocksndiamonds-3.3.0.1/src/game_sp/InitGameConditions.h rocksndiamonds-3.3.0.1/src/game_sp/Input.c rocksndiamonds-3.3.0.1/src/game_sp/Input.h rocksndiamonds-3.3.0.1/src/game_sp/MainForm.c rocksndiamonds-3.3.0.1/src/game_sp/MainForm.h rocksndiamonds-3.3.0.1/src/game_sp/MainGameLoop.c rocksndiamonds-3.3.0.1/src/game_sp/MainGameLoop.h rocksndiamonds-3.3.0.1/src/game_sp/Murphy.c rocksndiamonds-3.3.0.1/src/game_sp/Murphy.h rocksndiamonds-3.3.0.1/src/game_sp/OrangeDisk.c rocksndiamonds-3.3.0.1/src/game_sp/OrangeDisk.h rocksndiamonds-3.3.0.1/src/game_sp/SnikSnaks.c rocksndiamonds-3.3.0.1/src/game_sp/SnikSnaks.h rocksndiamonds-3.3.0.1/src/game_sp/Sound.c rocksndiamonds-3.3.0.1/src/game_sp/Sound.h rocksndiamonds-3.3.0.1/src/game_sp/Zonk.c rocksndiamonds-3.3.0.1/src/game_sp/Zonk.h rocksndiamonds-3.3.0.1/src/game_sp/vb_lib.c rocksndiamonds-3.3.0.1/src/game_sp/vb_lib.h rocksndiamonds-3.3.0.1/src/game_sp/file.c rocksndiamonds-3.3.0.1/src/game_sp/init.c rocksndiamonds-3.3.0.1/src/game_sp/main.c rocksndiamonds-3.3.0.1/src/game_sp/export.h rocksndiamonds-3.3.0.1/src/game_sp/game_sp.h rocksndiamonds-3.3.0.1/src/game_sp/global.h rocksndiamonds-3.3.0.1/src/game_sp/main_sp.h rocksndiamonds-3.3.0.1/src/game_sp/Makefile rocksndiamonds-3.3.0.1/src/cartoons.c rocksndiamonds-3.3.0.1/src/cartoons.h rocksndiamonds-3.3.0.1/src/conf_chr.c rocksndiamonds-3.3.0.1/src/conf_chr.h rocksndiamonds-3.3.0.1/src/conf_cus.c rocksndiamonds-3.3.0.1/src/conf_cus.h rocksndiamonds-3.3.0.1/src/conf_gfx.c rocksndiamonds-3.3.0.1/src/conf_gfx.h rocksndiamonds-3.3.0.1/src/conf_grp.c rocksndiamonds-3.3.0.1/src/conf_grp.h rocksndiamonds-3.3.0.1/src/conf_snd.c rocksndiamonds-3.3.0.1/src/conf_snd.h rocksndiamonds-3.3.0.1/src/conf_mus.c rocksndiamonds-3.3.0.1/src/conf_mus.h rocksndiamonds-3.3.0.1/src/config.c rocksndiamonds-3.3.0.1/src/config.h rocksndiamonds-3.3.0.1/src/editor.c rocksndiamonds-3.3.0.1/src/editor.h rocksndiamonds-3.3.0.1/src/events.c rocksndiamonds-3.3.0.1/src/events.h rocksndiamonds-3.3.0.1/src/files.c rocksndiamonds-3.3.0.1/src/files.h rocksndiamonds-3.3.0.1/src/game.c rocksndiamonds-3.3.0.1/src/game.h rocksndiamonds-3.3.0.1/src/init.c rocksndiamonds-3.3.0.1/src/init.h rocksndiamonds-3.3.0.1/src/main.c rocksndiamonds-3.3.0.1/src/main.h rocksndiamonds-3.3.0.1/src/netserv.c rocksndiamonds-3.3.0.1/src/netserv.h rocksndiamonds-3.3.0.1/src/network.c rocksndiamonds-3.3.0.1/src/network.h rocksndiamonds-3.3.0.1/src/screens.c rocksndiamonds-3.3.0.1/src/screens.h rocksndiamonds-3.3.0.1/src/tape.c rocksndiamonds-3.3.0.1/src/tape.h rocksndiamonds-3.3.0.1/src/tools.c rocksndiamonds-3.3.0.1/src/tools.h rocksndiamonds-3.3.0.1/src/conf_act.c rocksndiamonds-3.3.0.1/src/conf_fnt.c rocksndiamonds-3.3.0.1/src/conf_hlp.c rocksndiamonds-3.3.0.1/src/conf_e2g.c rocksndiamonds-3.3.0.1/src/conf_esg.c rocksndiamonds-3.3.0.1/src/conf_e2s.c rocksndiamonds-3.3.0.1/src/conf_g2s.c rocksndiamonds-3.3.0.1/src/conf_g2m.c rocksndiamonds-3.3.0.1/src/conf_var.c rocksndiamonds-3.3.0.1/src/conftime.h rocksndiamonds-3.3.0.1/src/engines.h rocksndiamonds-3.3.0.1/src/Makefile rocksndiamonds-3.3.0.1/graphics/ rocksndiamonds-3.3.0.1/graphics/gfx_classic/ rocksndiamonds-3.3.0.1/graphics/gfx_classic/RocksDoor.pcx rocksndiamonds-3.3.0.1/graphics/gfx_classic/RocksMore.pcx rocksndiamonds-3.3.0.1/graphics/gfx_classic/RocksHeroes.pcx rocksndiamonds-3.3.0.1/graphics/gfx_classic/RocksSP.pcx rocksndiamonds-3.3.0.1/graphics/gfx_classic/RocksDC.pcx rocksndiamonds-3.3.0.1/graphics/gfx_classic/RocksScreen.pcx rocksndiamonds-3.3.0.1/graphics/gfx_classic/RocksToons.pcx rocksndiamonds-3.3.0.1/graphics/gfx_classic/rocks_icon.xbm rocksndiamonds-3.3.0.1/graphics/gfx_classic/rocks_iconmask.xbm rocksndiamonds-3.3.0.1/graphics/gfx_classic/mouse.pcx rocksndiamonds-3.3.0.1/graphics/gfx_classic/graphicsinfo.conf rocksndiamonds-3.3.0.1/graphics/gfx_classic/RocksElements.pcx rocksndiamonds-3.3.0.1/graphics/gfx_classic/RocksFontSmall.pcx rocksndiamonds-3.3.0.1/graphics/gfx_classic/RocksFontMedium.pcx rocksndiamonds-3.3.0.1/graphics/gfx_classic/RocksFontBig.pcx rocksndiamonds-3.3.0.1/graphics/gfx_classic/RocksFontEM.pcx rocksndiamonds-3.3.0.1/graphics/gfx_classic/RocksEMC.pcx rocksndiamonds-3.3.0.1/graphics/gfx_classic/rocks_icon_32x32.pcx rocksndiamonds-3.3.0.1/graphics/gfx_classic/RocksBusy.pcx rocksndiamonds-3.3.0.1/graphics/gfx_classic/RocksDC2.pcx rocksndiamonds-3.3.0.1/graphics/gfx_classic/RocksFontDC.pcx rocksndiamonds-3.3.0.1/graphics/gfx_classic/RocksCE.pcx rocksndiamonds-3.3.0.1/sounds/ rocksndiamonds-3.3.0.1/sounds/snd_classic/ rocksndiamonds-3.3.0.1/sounds/snd_classic/soundsinfo.conf rocksndiamonds-3.3.0.1/sounds/snd_classic/gong.wav rocksndiamonds-3.3.0.1/sounds/snd_classic/klapper.wav rocksndiamonds-3.3.0.1/sounds/snd_classic/klopf.wav rocksndiamonds-3.3.0.1/sounds/snd_classic/deng.wav rocksndiamonds-3.3.0.1/sounds/snd_classic/knack.wav rocksndiamonds-3.3.0.1/sounds/snd_classic/knurk.wav rocksndiamonds-3.3.0.1/sounds/snd_classic/lachen.wav rocksndiamonds-3.3.0.1/sounds/snd_classic/miep.wav rocksndiamonds-3.3.0.1/sounds/snd_classic/njam.wav rocksndiamonds-3.3.0.1/sounds/snd_classic/oeffnen.wav rocksndiamonds-3.3.0.1/sounds/snd_classic/pling.wav rocksndiamonds-3.3.0.1/sounds/snd_classic/pong.wav rocksndiamonds-3.3.0.1/sounds/snd_classic/pusch.wav rocksndiamonds-3.3.0.1/sounds/snd_classic/quirk.wav rocksndiamonds-3.3.0.1/sounds/snd_classic/rhythmloop.wav rocksndiamonds-3.3.0.1/sounds/snd_classic/roehr.wav rocksndiamonds-3.3.0.1/sounds/snd_classic/schlurf.wav rocksndiamonds-3.3.0.1/sounds/snd_classic/sirr.wav rocksndiamonds-3.3.0.1/sounds/snd_classic/zisch.wav rocksndiamonds-3.3.0.1/sounds/snd_classic/base.wav rocksndiamonds-3.3.0.1/sounds/snd_classic/halloffame.wav rocksndiamonds-3.3.0.1/sounds/snd_classic/bug.wav rocksndiamonds-3.3.0.1/sounds/snd_classic/exit.wav rocksndiamonds-3.3.0.1/sounds/snd_classic/empty.wav rocksndiamonds-3.3.0.1/sounds/snd_classic/gate.wav rocksndiamonds-3.3.0.1/sounds/snd_classic/booom.wav rocksndiamonds-3.3.0.1/sounds/snd_classic/amoebe.wav rocksndiamonds-3.3.0.1/sounds/snd_classic/autsch.wav rocksndiamonds-3.3.0.1/sounds/snd_classic/blurb.wav rocksndiamonds-3.3.0.1/sounds/snd_classic/buing.wav rocksndiamonds-3.3.0.1/sounds/snd_classic/klumpf.wav rocksndiamonds-3.3.0.1/sounds/snd_classic/roaaar.wav rocksndiamonds-3.3.0.1/sounds/snd_classic/infotron.wav rocksndiamonds-3.3.0.1/sounds/snd_classic/zonkdown.wav rocksndiamonds-3.3.0.1/sounds/snd_classic/zonkpush.wav rocksndiamonds-3.3.0.1/music/ rocksndiamonds-3.3.0.1/music/mus_classic/ rocksndiamonds-3.3.0.1/music/mus_classic/mod.apoplexy.txt rocksndiamonds-3.3.0.1/music/mus_classic/mod.chiptune.txt rocksndiamonds-3.3.0.1/music/mus_classic/mod.apoplexy rocksndiamonds-3.3.0.1/music/mus_classic/mod.chiptune rocksndiamonds-3.3.0.1/music/mus_classic/mod.cream_of_the_earth rocksndiamonds-3.3.0.1/music/mus_classic/musicinfo.conf rocksndiamonds-3.3.0.1/music/mus_classic/rhythmloop.wav rocksndiamonds-3.3.0.1/music/mus_classic/mod.cream_of_the_earth.txt rocksndiamonds-3.3.0.1/levels/ rocksndiamonds-3.3.0.1/levels/Classic_Games/ rocksndiamonds-3.3.0.1/levels/Classic_Games/classic_boulderdash/ rocksndiamonds-3.3.0.1/levels/Classic_Games/classic_boulderdash/006.level rocksndiamonds-3.3.0.1/levels/Classic_Games/classic_boulderdash/007.level rocksndiamonds-3.3.0.1/levels/Classic_Games/classic_boulderdash/008.level rocksndiamonds-3.3.0.1/levels/Classic_Games/classic_boulderdash/000.level rocksndiamonds-3.3.0.1/levels/Classic_Games/classic_boulderdash/011.level rocksndiamonds-3.3.0.1/levels/Classic_Games/classic_boulderdash/012.level rocksndiamonds-3.3.0.1/levels/Classic_Games/classic_boulderdash/014.level rocksndiamonds-3.3.0.1/levels/Classic_Games/classic_boulderdash/015.level rocksndiamonds-3.3.0.1/levels/Classic_Games/classic_boulderdash/018.level rocksndiamonds-3.3.0.1/levels/Classic_Games/classic_boulderdash/019.level rocksndiamonds-3.3.0.1/levels/Classic_Games/classic_boulderdash/020.level rocksndiamonds-3.3.0.1/levels/Classic_Games/classic_boulderdash/022.level rocksndiamonds-3.3.0.1/levels/Classic_Games/classic_boulderdash/024.level rocksndiamonds-3.3.0.1/levels/Classic_Games/classic_boulderdash/026.level rocksndiamonds-3.3.0.1/levels/Classic_Games/classic_boulderdash/027.level rocksndiamonds-3.3.0.1/levels/Classic_Games/classic_boulderdash/028.level rocksndiamonds-3.3.0.1/levels/Classic_Games/classic_boulderdash/031.level rocksndiamonds-3.3.0.1/levels/Classic_Games/classic_boulderdash/032.level rocksndiamonds-3.3.0.1/levels/Classic_Games/classic_boulderdash/034.level rocksndiamonds-3.3.0.1/levels/Classic_Games/classic_boulderdash/035.level rocksndiamonds-3.3.0.1/levels/Classic_Games/classic_boulderdash/038.level rocksndiamonds-3.3.0.1/levels/Classic_Games/classic_boulderdash/039.level rocksndiamonds-3.3.0.1/levels/Classic_Games/classic_boulderdash/040.level rocksndiamonds-3.3.0.1/levels/Classic_Games/classic_boulderdash/042.level rocksndiamonds-3.3.0.1/levels/Classic_Games/classic_boulderdash/044.level rocksndiamonds-3.3.0.1/levels/Classic_Games/classic_boulderdash/046.level rocksndiamonds-3.3.0.1/levels/Classic_Games/classic_boulderdash/047.level rocksndiamonds-3.3.0.1/levels/Classic_Games/classic_boulderdash/048.level rocksndiamonds-3.3.0.1/levels/Classic_Games/classic_boulderdash/051.level rocksndiamonds-3.3.0.1/levels/Classic_Games/classic_boulderdash/052.level rocksndiamonds-3.3.0.1/levels/Classic_Games/classic_boulderdash/054.level rocksndiamonds-3.3.0.1/levels/Classic_Games/classic_boulderdash/055.level 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rocksndiamonds-3.3.0.1/levels/Tutorials/rnd_tutorial_aaron_davidson/tapes/010.tape rocksndiamonds-3.3.0.1/levels/Tutorials/rnd_tutorial_aaron_davidson/tapes/011.tape rocksndiamonds-3.3.0.1/levels/Tutorials/rnd_tutorial_aaron_davidson/tapes/012.tape rocksndiamonds-3.3.0.1/levels/Tutorials/rnd_tutorial_aaron_davidson/tapes/013.tape rocksndiamonds-3.3.0.1/levels/Tutorials/rnd_tutorial_aaron_davidson/tapes/014.tape rocksndiamonds-3.3.0.1/levels/Tutorials/rnd_tutorial_aaron_davidson/tapes/015.tape rocksndiamonds-3.3.0.1/levels/Tutorials/rnd_tutorial_aaron_davidson/tapes/016.tape rocksndiamonds-3.3.0.1/levels/Tutorials/rnd_tutorial_aaron_davidson/tapes/017.tape rocksndiamonds-3.3.0.1/levels/Tutorials/rnd_tutorial_aaron_davidson/tapes/018.tape rocksndiamonds-3.3.0.1/levels/Tutorials/rnd_tutorial_aaron_davidson/tapes/019.tape rocksndiamonds-3.3.0.1/levels/Tutorials/rnd_tutorial_aaron_davidson/tapes/020.tape rocksndiamonds-3.3.0.1/levels/Tutorials/rnd_tutorial_aaron_davidson/tapes/021.tape rocksndiamonds-3.3.0.1/levels/Tutorials/rnd_tutorial_aaron_davidson/tapes/022.tape rocksndiamonds-3.3.0.1/levels/Tutorials/rnd_tutorial_aaron_davidson/tapes/023.tape rocksndiamonds-3.3.0.1/levels/Tutorials/rnd_tutorial_aaron_davidson/tapes/024.tape rocksndiamonds-3.3.0.1/levels/Tutorials/rnd_tutorial_aaron_davidson/tapes/025.tape rocksndiamonds-3.3.0.1/levels/Tutorials/rnd_tutorial_aaron_davidson/tapes/026.tape rocksndiamonds-3.3.0.1/levels/Tutorials/rnd_tutorial_aaron_davidson/tapes/016.tape.orig rocksndiamonds-3.3.0.1/levels/Tutorials/rnd_tutorial_aaron_davidson/016.level.orig rocksndiamonds-3.3.0.1/levels/Tutorials/rnd_tutorial_aaron_davidson/004.level.orig rocksndiamonds-3.3.0.1/levels/Tutorials/rnd_tutorial_aaron_davidson/005.level.orig rocksndiamonds-3.3.0.1/scores/ rocksndiamonds-3.3.0.1/docs/ rocksndiamonds-3.3.0.1/docs/elements/ rocksndiamonds-3.3.0.1/docs/elements/acid.txt rocksndiamonds-3.3.0.1/docs/elements/acid_pool_bottom.txt rocksndiamonds-3.3.0.1/docs/elements/acid_pool_bottomleft.txt rocksndiamonds-3.3.0.1/docs/elements/acid_pool_bottomright.txt rocksndiamonds-3.3.0.1/docs/elements/acid_pool_topleft.txt rocksndiamonds-3.3.0.1/docs/elements/acid_pool_topright.txt rocksndiamonds-3.3.0.1/docs/elements/amoeba_dead.txt rocksndiamonds-3.3.0.1/docs/elements/amoeba_drop.txt rocksndiamonds-3.3.0.1/docs/elements/amoeba_dry.txt rocksndiamonds-3.3.0.1/docs/elements/amoeba_full.txt rocksndiamonds-3.3.0.1/docs/elements/amoeba_wet.txt rocksndiamonds-3.3.0.1/docs/elements/arrow_down.txt rocksndiamonds-3.3.0.1/docs/elements/arrow_left.txt rocksndiamonds-3.3.0.1/docs/elements/arrow_right.txt rocksndiamonds-3.3.0.1/docs/elements/arrow_up.txt rocksndiamonds-3.3.0.1/docs/elements/balloon.txt rocksndiamonds-3.3.0.1/docs/elements/balloon_switch_any.txt rocksndiamonds-3.3.0.1/docs/elements/balloon_switch_down.txt rocksndiamonds-3.3.0.1/docs/elements/balloon_switch_left.txt rocksndiamonds-3.3.0.1/docs/elements/balloon_switch_right.txt rocksndiamonds-3.3.0.1/docs/elements/balloon_switch_up.txt rocksndiamonds-3.3.0.1/docs/elements/bd_amoeba.txt rocksndiamonds-3.3.0.1/docs/elements/bd_butterfly.txt rocksndiamonds-3.3.0.1/docs/elements/bd_diamond.txt rocksndiamonds-3.3.0.1/docs/elements/bd_firefly.txt rocksndiamonds-3.3.0.1/docs/elements/bd_magic_wall.txt rocksndiamonds-3.3.0.1/docs/elements/bd_rock.txt rocksndiamonds-3.3.0.1/docs/elements/bd_wall.txt rocksndiamonds-3.3.0.1/docs/elements/biomaze.txt rocksndiamonds-3.3.0.1/docs/elements/black_orb.txt rocksndiamonds-3.3.0.1/docs/elements/bomb.txt rocksndiamonds-3.3.0.1/docs/elements/bug.txt rocksndiamonds-3.3.0.1/docs/elements/char.txt rocksndiamonds-3.3.0.1/docs/elements/char_space.txt rocksndiamonds-3.3.0.1/docs/elements/conveyor_belt.txt rocksndiamonds-3.3.0.1/docs/elements/conveyor_belt_switch.txt rocksndiamonds-3.3.0.1/docs/elements/crystal.txt rocksndiamonds-3.3.0.1/docs/elements/custom.txt rocksndiamonds-3.3.0.1/docs/elements/dark_yamyam.txt rocksndiamonds-3.3.0.1/docs/elements/diamond.txt rocksndiamonds-3.3.0.1/docs/elements/dragon.txt rocksndiamonds-3.3.0.1/docs/elements/dx_supabomb.txt rocksndiamonds-3.3.0.1/docs/elements/dynabomb_increase_number.txt rocksndiamonds-3.3.0.1/docs/elements/dynabomb_increase_power.txt rocksndiamonds-3.3.0.1/docs/elements/dynabomb_increase_size.txt rocksndiamonds-3.3.0.1/docs/elements/dynamite.active.txt rocksndiamonds-3.3.0.1/docs/elements/dynamite.txt rocksndiamonds-3.3.0.1/docs/elements/em_gate_1.txt rocksndiamonds-3.3.0.1/docs/elements/em_gate_1_gray.txt rocksndiamonds-3.3.0.1/docs/elements/em_gate_2.txt rocksndiamonds-3.3.0.1/docs/elements/em_gate_2_gray.txt rocksndiamonds-3.3.0.1/docs/elements/em_gate_3.txt rocksndiamonds-3.3.0.1/docs/elements/em_gate_3_gray.txt rocksndiamonds-3.3.0.1/docs/elements/em_gate_4.txt rocksndiamonds-3.3.0.1/docs/elements/em_gate_4_gray.txt rocksndiamonds-3.3.0.1/docs/elements/em_key_1.txt rocksndiamonds-3.3.0.1/docs/elements/em_key_2.txt rocksndiamonds-3.3.0.1/docs/elements/em_key_3.txt rocksndiamonds-3.3.0.1/docs/elements/em_key_4.txt rocksndiamonds-3.3.0.1/docs/elements/next_ce.txt rocksndiamonds-3.3.0.1/docs/elements/emerald.txt rocksndiamonds-3.3.0.1/docs/elements/empty_space.txt rocksndiamonds-3.3.0.1/docs/elements/envelope.txt rocksndiamonds-3.3.0.1/docs/elements/exit_closed.txt rocksndiamonds-3.3.0.1/docs/elements/exit_open.txt rocksndiamonds-3.3.0.1/docs/elements/expandable_wall.txt rocksndiamonds-3.3.0.1/docs/elements/expandable_wall_any.txt rocksndiamonds-3.3.0.1/docs/elements/expandable_wall_horizontal.txt rocksndiamonds-3.3.0.1/docs/elements/expandable_wall_vertical.txt rocksndiamonds-3.3.0.1/docs/elements/extra_time.txt rocksndiamonds-3.3.0.1/docs/elements/game_of_life.txt rocksndiamonds-3.3.0.1/docs/elements/gate_1.txt rocksndiamonds-3.3.0.1/docs/elements/gate_1_gray.txt rocksndiamonds-3.3.0.1/docs/elements/gate_2.txt rocksndiamonds-3.3.0.1/docs/elements/gate_2_gray.txt rocksndiamonds-3.3.0.1/docs/elements/gate_3.txt rocksndiamonds-3.3.0.1/docs/elements/gate_3_gray.txt rocksndiamonds-3.3.0.1/docs/elements/gate_4.txt rocksndiamonds-3.3.0.1/docs/elements/gate_4_gray.txt rocksndiamonds-3.3.0.1/docs/elements/group.txt rocksndiamonds-3.3.0.1/docs/elements/invisible_sand.txt rocksndiamonds-3.3.0.1/docs/elements/invisible_steelwall.txt rocksndiamonds-3.3.0.1/docs/elements/invisible_wall.txt rocksndiamonds-3.3.0.1/docs/elements/key_1.txt rocksndiamonds-3.3.0.1/docs/elements/key_2.txt rocksndiamonds-3.3.0.1/docs/elements/key_3.txt rocksndiamonds-3.3.0.1/docs/elements/key_4.txt rocksndiamonds-3.3.0.1/docs/elements/lamp.active.txt rocksndiamonds-3.3.0.1/docs/elements/lamp.txt rocksndiamonds-3.3.0.1/docs/elements/landmine.txt rocksndiamonds-3.3.0.1/docs/elements/light_switch.active.txt rocksndiamonds-3.3.0.1/docs/elements/light_switch.txt rocksndiamonds-3.3.0.1/docs/elements/magic_wall.txt rocksndiamonds-3.3.0.1/docs/elements/mole.txt rocksndiamonds-3.3.0.1/docs/elements/nut.txt rocksndiamonds-3.3.0.1/docs/elements/pacman.txt rocksndiamonds-3.3.0.1/docs/elements/pearl.txt rocksndiamonds-3.3.0.1/docs/elements/penguin.txt rocksndiamonds-3.3.0.1/docs/elements/pig.txt rocksndiamonds-3.3.0.1/docs/elements/player_1.txt rocksndiamonds-3.3.0.1/docs/elements/player_2.txt rocksndiamonds-3.3.0.1/docs/elements/player_3.txt rocksndiamonds-3.3.0.1/docs/elements/player_4.txt rocksndiamonds-3.3.0.1/docs/elements/quicksand_empty.txt rocksndiamonds-3.3.0.1/docs/elements/quicksand_full.txt rocksndiamonds-3.3.0.1/docs/elements/robot.txt rocksndiamonds-3.3.0.1/docs/elements/robot_wheel.txt rocksndiamonds-3.3.0.1/docs/elements/rock.txt rocksndiamonds-3.3.0.1/docs/elements/sand.txt rocksndiamonds-3.3.0.1/docs/elements/satellite.txt rocksndiamonds-3.3.0.1/docs/elements/shield_deadly.txt rocksndiamonds-3.3.0.1/docs/elements/shield_normal.txt rocksndiamonds-3.3.0.1/docs/elements/sign.txt rocksndiamonds-3.3.0.1/docs/elements/dc_key_white.txt rocksndiamonds-3.3.0.1/docs/elements/sokoban_field_empty.txt rocksndiamonds-3.3.0.1/docs/elements/sokoban_field_full.txt rocksndiamonds-3.3.0.1/docs/elements/sokoban_field_player.txt rocksndiamonds-3.3.0.1/docs/elements/sokoban_object.txt rocksndiamonds-3.3.0.1/docs/elements/sp_base.txt rocksndiamonds-3.3.0.1/docs/elements/sp_buggy_base.txt rocksndiamonds-3.3.0.1/docs/elements/sp_chip_bottom.txt rocksndiamonds-3.3.0.1/docs/elements/sp_chip_left.txt rocksndiamonds-3.3.0.1/docs/elements/sp_chip_right.txt rocksndiamonds-3.3.0.1/docs/elements/sp_chip_single.txt rocksndiamonds-3.3.0.1/docs/elements/sp_chip_top.txt rocksndiamonds-3.3.0.1/docs/elements/sp_disk_orange.txt rocksndiamonds-3.3.0.1/docs/elements/sp_disk_red.txt rocksndiamonds-3.3.0.1/docs/elements/sp_disk_yellow.txt rocksndiamonds-3.3.0.1/docs/elements/sp_electron.txt rocksndiamonds-3.3.0.1/docs/elements/sp_exit_closed.txt rocksndiamonds-3.3.0.1/docs/elements/sp_gravity_off_port.txt rocksndiamonds-3.3.0.1/docs/elements/sp_gravity_on_port.txt rocksndiamonds-3.3.0.1/docs/elements/sp_hardware_base_1.txt rocksndiamonds-3.3.0.1/docs/elements/sp_hardware_base_2.txt rocksndiamonds-3.3.0.1/docs/elements/sp_hardware_base_3.txt rocksndiamonds-3.3.0.1/docs/elements/sp_hardware_base_4.txt rocksndiamonds-3.3.0.1/docs/elements/sp_hardware_base_5.txt rocksndiamonds-3.3.0.1/docs/elements/sp_hardware_base_6.txt rocksndiamonds-3.3.0.1/docs/elements/sp_hardware_blue.txt rocksndiamonds-3.3.0.1/docs/elements/sp_hardware_gray.txt rocksndiamonds-3.3.0.1/docs/elements/sp_hardware_green.txt rocksndiamonds-3.3.0.1/docs/elements/sp_hardware_red.txt rocksndiamonds-3.3.0.1/docs/elements/sp_hardware_yellow.txt rocksndiamonds-3.3.0.1/docs/elements/sp_infotron.txt rocksndiamonds-3.3.0.1/docs/elements/sp_murphy.txt rocksndiamonds-3.3.0.1/docs/elements/sp_port.txt rocksndiamonds-3.3.0.1/docs/elements/sp_port_any.txt rocksndiamonds-3.3.0.1/docs/elements/sp_port_horizontal.txt rocksndiamonds-3.3.0.1/docs/elements/sp_port_vertical.txt rocksndiamonds-3.3.0.1/docs/elements/sp_sniksnak.txt rocksndiamonds-3.3.0.1/docs/elements/sp_terminal.txt rocksndiamonds-3.3.0.1/docs/elements/sp_zonk.txt rocksndiamonds-3.3.0.1/docs/elements/spaceship.txt rocksndiamonds-3.3.0.1/docs/elements/speed_pill.txt rocksndiamonds-3.3.0.1/docs/elements/spring.txt rocksndiamonds-3.3.0.1/docs/elements/steelwall.txt rocksndiamonds-3.3.0.1/docs/elements/steelwall_slippery.txt rocksndiamonds-3.3.0.1/docs/elements/stoneblock.txt rocksndiamonds-3.3.0.1/docs/elements/switchgate.txt rocksndiamonds-3.3.0.1/docs/elements/self.txt rocksndiamonds-3.3.0.1/docs/elements/time_orb_empty.txt rocksndiamonds-3.3.0.1/docs/elements/time_orb_full.txt rocksndiamonds-3.3.0.1/docs/elements/timegate_closed.txt rocksndiamonds-3.3.0.1/docs/elements/timegate_open.txt rocksndiamonds-3.3.0.1/docs/elements/timegate_switch.txt rocksndiamonds-3.3.0.1/docs/elements/trap.txt rocksndiamonds-3.3.0.1/docs/elements/trigger_element.txt rocksndiamonds-3.3.0.1/docs/elements/trigger_player.txt rocksndiamonds-3.3.0.1/docs/elements/tube.txt rocksndiamonds-3.3.0.1/docs/elements/wall.txt rocksndiamonds-3.3.0.1/docs/elements/wall_bd_diamond.txt rocksndiamonds-3.3.0.1/docs/elements/wall_crystal.txt rocksndiamonds-3.3.0.1/docs/elements/wall_diamond.txt rocksndiamonds-3.3.0.1/docs/elements/wall_emerald.txt rocksndiamonds-3.3.0.1/docs/elements/wall_emerald_purple.txt rocksndiamonds-3.3.0.1/docs/elements/wall_emerald_red.txt rocksndiamonds-3.3.0.1/docs/elements/wall_emerald_yellow.txt rocksndiamonds-3.3.0.1/docs/elements/wall_pearl.txt rocksndiamonds-3.3.0.1/docs/elements/wall_slippery.txt rocksndiamonds-3.3.0.1/docs/elements/yamyam.txt rocksndiamonds-3.3.0.1/docs/elements/emc_lenses.txt rocksndiamonds-3.3.0.1/docs/elements/emc_magnifier.txt rocksndiamonds-3.3.0.1/docs/elements/balloon_switch_none.txt rocksndiamonds-3.3.0.1/docs/elements/emc_gate_5.txt rocksndiamonds-3.3.0.1/docs/elements/unknown.txt rocksndiamonds-3.3.0.1/docs/elements/unused.txt rocksndiamonds-3.3.0.1/docs/elements/emc_gate_6.txt rocksndiamonds-3.3.0.1/docs/elements/emc_gate_7.txt rocksndiamonds-3.3.0.1/docs/elements/emc_gate_8.txt rocksndiamonds-3.3.0.1/docs/elements/emc_gate_5_gray.txt rocksndiamonds-3.3.0.1/docs/elements/emc_gate_6_gray.txt rocksndiamonds-3.3.0.1/docs/elements/emc_gate_7_gray.txt rocksndiamonds-3.3.0.1/docs/elements/emc_gate_8_gray.txt rocksndiamonds-3.3.0.1/docs/elements/emc_key_5.txt rocksndiamonds-3.3.0.1/docs/elements/emc_key_6.txt rocksndiamonds-3.3.0.1/docs/elements/emc_key_7.txt rocksndiamonds-3.3.0.1/docs/elements/emc_key_8.txt rocksndiamonds-3.3.0.1/docs/elements/switchgate_switch.txt rocksndiamonds-3.3.0.1/docs/elements/emc_plant.txt rocksndiamonds-3.3.0.1/docs/elements/emc_android.txt rocksndiamonds-3.3.0.1/docs/elements/emc_grass.txt rocksndiamonds-3.3.0.1/docs/elements/emc_magic_ball.txt rocksndiamonds-3.3.0.1/docs/elements/emc_fake_acid.txt rocksndiamonds-3.3.0.1/docs/elements/emc_spring_bumper.txt rocksndiamonds-3.3.0.1/docs/elements/emc_magic_ball_switch.txt rocksndiamonds-3.3.0.1/docs/elements/emc_fake_grass.txt rocksndiamonds-3.3.0.1/docs/elements/trigger_ce_value.txt rocksndiamonds-3.3.0.1/docs/elements/trigger_ce_score.txt rocksndiamonds-3.3.0.1/docs/elements/current_ce_score.txt rocksndiamonds-3.3.0.1/docs/elements/current_ce_value.txt rocksndiamonds-3.3.0.1/docs/elements/sp_gravity_port.txt rocksndiamonds-3.3.0.1/docs/elements/dc_landmine.txt rocksndiamonds-3.3.0.1/docs/elements/emc_dripper.txt rocksndiamonds-3.3.0.1/docs/elements/any_element.txt rocksndiamonds-3.3.0.1/docs/elements/amoeba_to_diamond.txt rocksndiamonds-3.3.0.1/docs/elements/frankie.txt rocksndiamonds-3.3.0.1/docs/elements/prev_ce.txt rocksndiamonds-3.3.0.1/docs/elements/steel_char.txt rocksndiamonds-3.3.0.1/docs/elements/steel_exit_closed.txt rocksndiamonds-3.3.0.1/docs/elements/em_exit_open.txt rocksndiamonds-3.3.0.1/docs/elements/steel_exit_open.txt rocksndiamonds-3.3.0.1/docs/elements/em_steel_exit_open.txt rocksndiamonds-3.3.0.1/docs/elements/em_exit_closed.txt rocksndiamonds-3.3.0.1/docs/elements/em_steel_exit_closed.txt rocksndiamonds-3.3.0.1/docs/elements/dc_gate_white.txt rocksndiamonds-3.3.0.1/docs/elements/dc_gate_white_gray.txt rocksndiamonds-3.3.0.1/docs/elements/dc_magic_wall.txt rocksndiamonds-3.3.0.1/docs/elements/dc_gate_fake_gray.txt rocksndiamonds-3.3.0.1/docs/elements/quicksand_fast_empty.txt rocksndiamonds-3.3.0.1/docs/elements/quicksand_fast_full.txt rocksndiamonds-3.3.0.1/docs/elements/from_level_template.txt rocksndiamonds-3.3.0.1/Makefile rocksndiamonds-3.3.0.1/COPYING rocksndiamonds-3.3.0.1/CREDITS rocksndiamonds-3.3.0.1/INSTALL rocksndiamonds-3.3.0.1/README rocksndiamonds-3.3.0.1/ChangeLog rocksndiamonds-3.3.0.1/rocksndiamonds.1 rocksndiamonds-3.3.0.1/rocksndiamonds make[1]: Entering directory '/usr/src/slapt-src-i486/games/rocksndiamonds/rocksndiamonds-3.3.0.1/src' make -C libgame clean make[2]: Entering directory '/usr/src/slapt-src-i486/games/rocksndiamonds/rocksndiamonds-3.3.0.1/src/libgame' rm -f system.o gadgets.o text.o sound.o snapshot.o joystick.o toons.o pcx.o image.o random.o hash.o setup.o misc.o msdos.o x11.o sdl.o rm -f libgame.a make[2]: Leaving directory '/usr/src/slapt-src-i486/games/rocksndiamonds/rocksndiamonds-3.3.0.1/src/libgame' make -C game_em clean make[2]: Entering directory '/usr/src/slapt-src-i486/games/rocksndiamonds/rocksndiamonds-3.3.0.1/src/game_em' rm -f cave.o convert.o graphics.o init.o input.o main.o sound.o synchro_1.o synchro_2.o synchro_3.o tab_generate.o ulaw_generate.o rm -f game_em.a make[2]: Leaving directory '/usr/src/slapt-src-i486/games/rocksndiamonds/rocksndiamonds-3.3.0.1/src/game_em' make -C game_sp clean make[2]: Entering directory '/usr/src/slapt-src-i486/games/rocksndiamonds/rocksndiamonds-3.3.0.1/src/game_sp' rm -f init.o file.o main.o vb_lib.o ASM.o BugsTerminals.o DDScrollBuffer.o DDSpriteBuffer.o Display.o DoGameStuff.o Electrons.o Explosions.o Globals.o Infotrons.o InitGameConditions.o Input.o MainForm.o MainGameLoop.o Murphy.o OrangeDisk.o SnikSnaks.o Sound.o Zonk.o rm -f game_sp.a make[2]: Leaving directory '/usr/src/slapt-src-i486/games/rocksndiamonds/rocksndiamonds-3.3.0.1/src/game_sp' rm -f main.o conf_gfx.o conf_snd.o conf_mus.o conf_hlp.o init.o config.o events.o tools.o screens.o game.o editor.o files.o tape.o cartoons.o network.o netserv.o rm -f libgame/libgame.a rm -f game_em/game_em.a rm -f game_sp/game_sp.a rm -f windows_icon.ico rm -f windows_icon.o rm -f ../rocksndiamonds rm -f ../*.exe make[1]: Leaving directory '/usr/src/slapt-src-i486/games/rocksndiamonds/rocksndiamonds-3.3.0.1/src' make[1]: Entering directory '/usr/src/slapt-src-i486/games/rocksndiamonds/rocksndiamonds-3.3.0.1/src' make[2]: Entering directory '/usr/src/slapt-src-i486/games/rocksndiamonds/rocksndiamonds-3.3.0.1/src/libgame' gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c system.c system.c: In function ‘CreateScaledBitmaps’: system.c:1113:17: warning: variable ‘height_32’ set but not used [-Wunused-but-set-variable] 1113 | int width_32, height_32; | ^~~~~~~~~ system.c:1113:7: warning: variable ‘width_32’ set but not used [-Wunused-but-set-variable] 1113 | int width_32, height_32; | ^~~~~~~~ gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c gadgets.c gadgets.c: In function ‘HandleGadgets’: gadgets.c:1461:11: warning: variable ‘gadget_released_inside_select_line’ set but not used [-Wunused-but-set-variable] 1461 | boolean gadget_released_inside_select_line; | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c text.c gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c sound.c gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c snapshot.c gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c joystick.c gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c toons.c gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c pcx.c gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c image.c gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c random.c gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c hash.c gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c setup.c setup.c: In function ‘checkSeriesInfo’: setup.c:4002:11: warning: variable ‘levelnum_value’ set but not used [-Wunused-but-set-variable] 4002 | int levelnum_value; | ^~~~~~~~~~~~~~ setup.c: In function ‘getLevelSetTitleMessageBasename’: setup.c:526:27: warning: ‘.txt’ directive writing 4 bytes into a region of size between 0 and 18 [-Wformat-overflow=] 526 | sprintf(basename, "%s_%d.txt", | ^~~~ setup.c:526:3: note: ‘sprintf’ output between 19 and 37 bytes into a destination of size 32 526 | sprintf(basename, "%s_%d.txt", | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 527 | (initial ? "titlemessage_initial" : "titlemessage"), nr + 1); | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ setup.c: In function ‘getLevelSetTitleMessageFilename’: setup.c:526:27: warning: ‘.txt’ directive writing 4 bytes into a region of size between 0 and 18 [-Wformat-overflow=] 526 | sprintf(basename, "%s_%d.txt", | ^~~~ setup.c:526:3: note: ‘sprintf’ output between 19 and 37 bytes into a destination of size 32 526 | sprintf(basename, "%s_%d.txt", | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 527 | (initial ? "titlemessage_initial" : "titlemessage"), nr + 1); | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c misc.c gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c msdos.c gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c x11.c gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c sdl.c sdl.c: In function ‘zoomSurfaceRGBA_scaleDownBy2’: sdl.c:1337:7: warning: variable ‘sgap’ set but not used [-Wunused-but-set-variable] 1337 | int sgap, dgap; | ^~~~ sdl.c: In function ‘zoomSurfaceRGBA’: sdl.c:1389:7: warning: variable ‘sgap’ set but not used [-Wunused-but-set-variable] 1389 | int sgap, dgap; | ^~~~ ar cru libgame.a system.o gadgets.o text.o sound.o snapshot.o joystick.o toons.o pcx.o image.o random.o hash.o setup.o misc.o msdos.o x11.o sdl.o ranlib libgame.a make[2]: Leaving directory '/usr/src/slapt-src-i486/games/rocksndiamonds/rocksndiamonds-3.3.0.1/src/libgame' make[2]: Entering directory '/usr/src/slapt-src-i486/games/rocksndiamonds/rocksndiamonds-3.3.0.1/src/game_em' gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c cave.c gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c convert.c gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c graphics.c gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c init.c gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c input.c input.c:74:26: warning: argument 1 of type ‘byte[4]’ {aka ‘unsigned char[4]’} with mismatched bound [-Warray-parameter=] 74 | void GameActions_EM(byte action[MAX_PLAYERS], boolean warp_mode) | ~~~~~^~~~~~~~~~~~~~~~~~~ In file included from ../engines.h:18, from main_em.h:8, from input.c:6: ../game_em/export.h:731:28: note: previously declared as ‘byte *’ {aka ‘unsigned char *’} 731 | extern void GameActions_EM(byte *, boolean); | ^~~~~~ gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c main.c gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c sound.c gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c synchro_1.c synchro_1.c: In function ‘check_player’: synchro_1.c:472:7: warning: variable ‘anim’ set but not used [-Wunused-but-set-variable] 472 | int anim = 0; | ^~~~ gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c synchro_2.c gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c synchro_3.c gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c tab_generate.c gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c ulaw_generate.c ar cru game_em.a cave.o convert.o graphics.o init.o input.o main.o sound.o synchro_1.o synchro_2.o synchro_3.o tab_generate.o ulaw_generate.o ranlib game_em.a make[2]: Leaving directory '/usr/src/slapt-src-i486/games/rocksndiamonds/rocksndiamonds-3.3.0.1/src/game_em' make[2]: Entering directory '/usr/src/slapt-src-i486/games/rocksndiamonds/rocksndiamonds-3.3.0.1/src/game_sp' gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c init.c gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c file.c gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c main.c main.c:75:26: warning: argument 1 of type ‘byte[4]’ {aka ‘unsigned char[4]’} with mismatched bound [-Warray-parameter=] 75 | void GameActions_SP(byte action[MAX_PLAYERS], boolean warp_mode) | ~~~~~^~~~~~~~~~~~~~~~~~~ In file included from ../engines.h:19, from main_sp.h:8, from main.c:2: ../game_sp/export.h:192:28: note: previously declared as ‘byte *’ {aka ‘unsigned char *’} 192 | extern void GameActions_SP(byte *, boolean); | ^~~~~~ gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c vb_lib.c gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c ASM.c gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c BugsTerminals.c gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c DDScrollBuffer.c DDScrollBuffer.c: In function ‘DDScrollBuffer_SoftScrollTo’: DDScrollBuffer.c:345:8: warning: variable ‘dT’ set but not used [-Wunused-but-set-variable] 345 | long dT, StepCount; | ^~ gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c DDSpriteBuffer.c gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c Display.c gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c DoGameStuff.c gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c Electrons.c gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c Explosions.c Explosions.c: In function ‘subAnimateExplosion’: Explosions.c:20:18: warning: variable ‘Y’ set but not used [-Wunused-but-set-variable] 20 | int ax, bl, X, Y; | ^ Explosions.c:20:15: warning: variable ‘X’ set but not used [-Wunused-but-set-variable] 20 | int ax, bl, X, Y; | ^ Explosions.c: In function ‘subClearFieldDueToExplosion’: Explosions.c:279:10: warning: variable ‘Y’ set but not used [-Wunused-but-set-variable] 279 | int X, Y; | ^ Explosions.c:279:7: warning: variable ‘X’ set but not used [-Wunused-but-set-variable] 279 | int X, Y; | ^ gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c Globals.c gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c Infotrons.c gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c InitGameConditions.c gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c Input.c gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c MainForm.c gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c MainGameLoop.c gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c Murphy.c gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c OrangeDisk.c gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c SnikSnaks.c gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c Sound.c gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c Zonk.c ar cru game_sp.a init.o file.o main.o vb_lib.o ASM.o BugsTerminals.o DDScrollBuffer.o DDSpriteBuffer.o Display.o DoGameStuff.o Electrons.o Explosions.o Globals.o Infotrons.o InitGameConditions.o Input.o MainForm.o MainGameLoop.o Murphy.o OrangeDisk.o SnikSnaks.o Sound.o Zonk.o ranlib game_sp.a make[2]: Leaving directory '/usr/src/slapt-src-i486/games/rocksndiamonds/rocksndiamonds-3.3.0.1/src/game_sp' gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c main.c gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c conf_gfx.c gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c conf_snd.c gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c conf_mus.c gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c conf_hlp.c gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c init.c gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c config.c gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c events.c gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c tools.c tools.c: In function ‘CheckSingleStepMode_EM’: tools.c:8342:13: warning: variable ‘active_players’ set but not used [-Wunused-but-set-variable] 8342 | boolean active_players = FALSE; | ^~~~~~~~~~~~~~ gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c screens.c screens.c: In function ‘drawSetupValue’: screens.c:4495:28: warning: variable ‘font_height’ set but not used [-Wunused-but-set-variable] 4495 | int font_nr, font_width, font_height; | ^~~~~~~~~~~ gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c game.c game.c: In function ‘PlayerActions’: game.c:12003:43: warning: variable ‘dropped’ set but not used [-Wunused-but-set-variable] 12003 | boolean moved = FALSE, snapped = FALSE, dropped = FALSE; | ^~~~~~~ game.c:12003:26: warning: variable ‘snapped’ set but not used [-Wunused-but-set-variable] 12003 | boolean moved = FALSE, snapped = FALSE, dropped = FALSE; | ^~~~~~~ game.c:12003:11: warning: variable ‘moved’ set but not used [-Wunused-but-set-variable] 12003 | boolean moved = FALSE, snapped = FALSE, dropped = FALSE; | ^~~~~ game.c: In function ‘DropElement’: game.c:15919:32: warning: variable ‘nexty’ set but not used [-Wunused-but-set-variable] 15919 | int move_direction, nextx, nexty; | ^~~~~ game.c:15919:25: warning: variable ‘nextx’ set but not used [-Wunused-but-set-variable] 15919 | int move_direction, nextx, nexty; | ^~~~~ gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c editor.c editor.c: In function ‘DrawLevelText’: editor.c:10312:24: warning: variable ‘start_sy’ set but not used [-Wunused-but-set-variable] 10312 | static int start_sx, start_sy; | ^~~~~~~~ editor.c: In function ‘HandleTextAreaGadgets’: editor.c:10965:3: warning: ‘strncpy’ output may be truncated copying 600 bytes from a string of length 1024 [-Wstringop-truncation] 10965 | strncpy(textarea_info[type_id].value, gi->textarea.value, | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 10966 | MAX_ENVELOPE_TEXT_LEN); | ~~~~~~~~~~~~~~~~~~~~~~ gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c files.c files.c: In function ‘LoadLevel_CNT2’: files.c:2393:36: warning: variable ‘content_ysize’ set but not used [-Wunused-but-set-variable] 2393 | int num_contents, content_xsize, content_ysize; | ^~~~~~~~~~~~~ files.c:2393:21: warning: variable ‘content_xsize’ set but not used [-Wunused-but-set-variable] 2393 | int num_contents, content_xsize, content_ysize; | ^~~~~~~~~~~~~ files.c: In function ‘LoadScore’: files.c:8936:9: warning: ‘strncpy’ output may be truncated copying 10 bytes from a string of length 1023 [-Wstringop-truncation] 8936 | strncpy(highscore[i].Name, line_ptr, MAX_PLAYER_NAME_LEN); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c tape.c tape.c:637:28: warning: argument 1 of type ‘byte[4]’ {aka ‘unsigned char[4]’} with mismatched bound [-Warray-parameter=] 637 | void TapeRecordAction(byte action_raw[MAX_PLAYERS]) | ~~~~~^~~~~~~~~~~~~~~~~~~~~~~ In file included from tape.c:16: tape.h:147:23: note: previously declared as ‘byte *’ {aka ‘unsigned char *’} 147 | void TapeRecordAction(byte *); | ^~~~~~ tape.c: In function ‘AutoPlayTape’: tape.c:1063:18: warning: variable ‘tape_missing’ set but not used [-Wunused-but-set-variable] 1063 | static boolean tape_missing[MAX_TAPES_PER_SET]; | ^~~~~~~~~~~~ gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c cartoons.c gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c network.c network.c: In function ‘Handle_OP_START_PLAYING’: network.c:505:7: warning: variable ‘dummy’ set but not used [-Wunused-but-set-variable] 505 | int dummy; | ^~~~~ In function ‘Handle_OP_PLAYER_NAME’, inlined from ‘HandleNetworkingMessages’ at network.c:644:2, inlined from ‘HandleNetworking’ at network.c:739:7: network.c:456:3: warning: ‘strncpy’ output may be truncated copying 10 bytes from a string of length 505 [-Wstringop-truncation] 456 | strncpy(player->name, (char *)&buffer[2], MAX_PLAYER_NAME_LEN); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ gcc -Wall -DTARGET_SDL -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -O2 -march=i586 -mtune=i686 -fgnu89-inline -fcommon -DRO_GAME_DIR="\"/usr/share/games/rocksndiamonds\"" -DRW_GAME_DIR="\"/var/games/rocksndiamonds\"" -DONE_PER_NAME -c netserv.c gcc main.o conf_gfx.o conf_snd.o conf_mus.o conf_hlp.o init.o config.o events.o tools.o screens.o game.o editor.o files.o tape.o cartoons.o network.o netserv.o libgame/libgame.a game_em/game_em.a game_sp/game_sp.a -lSDL_image -lSDL_mixer -lSDL_net -lsmpeg -L/usr/lib -Wl,-rpath,/usr/lib -lSDL -lpthread -lm -o ../rocksndiamonds make[1]: Leaving directory '/usr/src/slapt-src-i486/games/rocksndiamonds/rocksndiamonds-3.3.0.1/src' Slackware package maker, version 3.14159265. Searching for symbolic links: No symbolic links were found, so we won't make an installation script. You can make your own later in ./install/doinst.sh and rebuild the package if you like. This next step is optional - you can set the directories in your package to some sane permissions. If any of the directories in your package have special permissions, then DO NOT reset them here! Would you like to reset all directory permissions to 755 (drwxr-xr-x) and directory ownerships to root.root ([y]es, [n]o)? n Creating Slackware package: /usr/src/slapt-src-i486/games/rocksndiamonds/rocksndiamonds-3.3.0.1-i586-1salix15.0.txz ./ install/ install/doinst.sh install/slack-desc usr/ usr/doc/ usr/doc/rocksndiamonds-3.3.0.1/ usr/doc/rocksndiamonds-3.3.0.1/COPYING usr/doc/rocksndiamonds-3.3.0.1/CREDITS usr/doc/rocksndiamonds-3.3.0.1/ChangeLog usr/doc/rocksndiamonds-3.3.0.1/README usr/doc/rocksndiamonds-3.3.0.1/docs/ usr/doc/rocksndiamonds-3.3.0.1/docs/elements/ usr/doc/rocksndiamonds-3.3.0.1/docs/elements/acid.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/acid_pool_bottom.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/acid_pool_bottomleft.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/acid_pool_bottomright.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/acid_pool_topleft.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/acid_pool_topright.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/amoeba_dead.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/amoeba_drop.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/amoeba_dry.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/amoeba_full.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/amoeba_to_diamond.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/amoeba_wet.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/any_element.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/arrow_down.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/arrow_left.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/arrow_right.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/arrow_up.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/balloon.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/balloon_switch_any.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/balloon_switch_down.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/balloon_switch_left.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/balloon_switch_none.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/balloon_switch_right.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/balloon_switch_up.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/bd_amoeba.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/bd_butterfly.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/bd_diamond.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/bd_firefly.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/bd_magic_wall.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/bd_rock.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/bd_wall.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/biomaze.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/black_orb.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/bomb.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/bug.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/char.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/char_space.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/conveyor_belt.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/conveyor_belt_switch.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/crystal.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/current_ce_score.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/current_ce_value.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/custom.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/dark_yamyam.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/dc_gate_fake_gray.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/dc_gate_white.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/dc_gate_white_gray.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/dc_key_white.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/dc_landmine.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/dc_magic_wall.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/diamond.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/dragon.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/dx_supabomb.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/dynabomb_increase_number.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/dynabomb_increase_power.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/dynabomb_increase_size.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/dynamite.active.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/dynamite.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/em_exit_closed.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/em_exit_open.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/em_gate_1.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/em_gate_1_gray.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/em_gate_2.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/em_gate_2_gray.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/em_gate_3.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/em_gate_3_gray.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/em_gate_4.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/em_gate_4_gray.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/em_key_1.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/em_key_2.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/em_key_3.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/em_key_4.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/em_steel_exit_closed.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/em_steel_exit_open.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/emc_android.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/emc_dripper.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/emc_fake_acid.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/emc_fake_grass.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/emc_gate_5.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/emc_gate_5_gray.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/emc_gate_6.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/emc_gate_6_gray.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/emc_gate_7.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/emc_gate_7_gray.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/emc_gate_8.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/emc_gate_8_gray.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/emc_grass.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/emc_key_5.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/emc_key_6.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/emc_key_7.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/emc_key_8.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/emc_lenses.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/emc_magic_ball.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/emc_magic_ball_switch.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/emc_magnifier.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/emc_plant.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/emc_spring_bumper.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/emerald.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/empty_space.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/envelope.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/exit_closed.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/exit_open.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/expandable_wall.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/expandable_wall_any.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/expandable_wall_horizontal.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/expandable_wall_vertical.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/extra_time.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/frankie.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/from_level_template.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/game_of_life.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/gate_1.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/gate_1_gray.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/gate_2.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/gate_2_gray.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/gate_3.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/gate_3_gray.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/gate_4.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/gate_4_gray.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/group.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/invisible_sand.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/invisible_steelwall.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/invisible_wall.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/key_1.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/key_2.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/key_3.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/key_4.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/lamp.active.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/lamp.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/landmine.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/light_switch.active.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/light_switch.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/magic_wall.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/mole.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/next_ce.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/nut.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/pacman.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/pearl.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/penguin.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/pig.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/player_1.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/player_2.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/player_3.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/player_4.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/prev_ce.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/quicksand_empty.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/quicksand_fast_empty.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/quicksand_fast_full.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/quicksand_full.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/robot.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/robot_wheel.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/rock.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/sand.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/satellite.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/self.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/shield_deadly.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/shield_normal.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/sign.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/sokoban_field_empty.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/sokoban_field_full.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/sokoban_field_player.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/sokoban_object.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/sp_base.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/sp_buggy_base.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/sp_chip_bottom.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/sp_chip_left.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/sp_chip_right.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/sp_chip_single.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/sp_chip_top.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/sp_disk_orange.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/sp_disk_red.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/sp_disk_yellow.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/sp_electron.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/sp_exit_closed.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/sp_gravity_off_port.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/sp_gravity_on_port.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/sp_gravity_port.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/sp_hardware_base_1.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/sp_hardware_base_2.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/sp_hardware_base_3.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/sp_hardware_base_4.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/sp_hardware_base_5.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/sp_hardware_base_6.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/sp_hardware_blue.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/sp_hardware_gray.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/sp_hardware_green.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/sp_hardware_red.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/sp_hardware_yellow.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/sp_infotron.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/sp_murphy.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/sp_port.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/sp_port_any.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/sp_port_horizontal.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/sp_port_vertical.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/sp_sniksnak.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/sp_terminal.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/sp_zonk.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/spaceship.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/speed_pill.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/spring.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/steel_char.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/steel_exit_closed.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/steel_exit_open.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/steelwall.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/steelwall_slippery.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/stoneblock.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/switchgate.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/switchgate_switch.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/time_orb_empty.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/time_orb_full.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/timegate_closed.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/timegate_open.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/timegate_switch.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/trap.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/trigger_ce_score.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/trigger_ce_value.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/trigger_element.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/trigger_player.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/tube.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/unknown.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/unused.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/wall.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/wall_bd_diamond.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/wall_crystal.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/wall_diamond.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/wall_emerald.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/wall_emerald_purple.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/wall_emerald_red.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/wall_emerald_yellow.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/wall_pearl.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/wall_slippery.txt usr/doc/rocksndiamonds-3.3.0.1/docs/elements/yamyam.txt usr/doc/rocksndiamonds-3.3.0.1/rocksndiamonds.SlackBuild usr/games/ usr/games/rocksndiamonds usr/man/ usr/man/man1/ usr/man/man1/rocksndiamonds.1.gz usr/share/ usr/share/applications/ usr/share/applications/rocksndiamonds.desktop usr/share/games/ usr/share/games/rocksndiamonds/ usr/share/games/rocksndiamonds/graphics/ usr/share/games/rocksndiamonds/graphics/gfx_classic/ usr/share/games/rocksndiamonds/graphics/gfx_classic/RocksBusy.pcx usr/share/games/rocksndiamonds/graphics/gfx_classic/RocksCE.pcx usr/share/games/rocksndiamonds/graphics/gfx_classic/RocksDC.pcx usr/share/games/rocksndiamonds/graphics/gfx_classic/RocksDC2.pcx usr/share/games/rocksndiamonds/graphics/gfx_classic/RocksDoor.pcx usr/share/games/rocksndiamonds/graphics/gfx_classic/RocksEMC.pcx usr/share/games/rocksndiamonds/graphics/gfx_classic/RocksElements.pcx usr/share/games/rocksndiamonds/graphics/gfx_classic/RocksFontBig.pcx usr/share/games/rocksndiamonds/graphics/gfx_classic/RocksFontDC.pcx usr/share/games/rocksndiamonds/graphics/gfx_classic/RocksFontEM.pcx usr/share/games/rocksndiamonds/graphics/gfx_classic/RocksFontMedium.pcx usr/share/games/rocksndiamonds/graphics/gfx_classic/RocksFontSmall.pcx usr/share/games/rocksndiamonds/graphics/gfx_classic/RocksHeroes.pcx usr/share/games/rocksndiamonds/graphics/gfx_classic/RocksMore.pcx usr/share/games/rocksndiamonds/graphics/gfx_classic/RocksSP.pcx usr/share/games/rocksndiamonds/graphics/gfx_classic/RocksScreen.pcx usr/share/games/rocksndiamonds/graphics/gfx_classic/RocksToons.pcx usr/share/games/rocksndiamonds/graphics/gfx_classic/graphicsinfo.conf usr/share/games/rocksndiamonds/graphics/gfx_classic/mouse.pcx usr/share/games/rocksndiamonds/graphics/gfx_classic/rocks_icon.xbm usr/share/games/rocksndiamonds/graphics/gfx_classic/rocks_icon_32x32.pcx usr/share/games/rocksndiamonds/graphics/gfx_classic/rocks_iconmask.xbm usr/share/games/rocksndiamonds/levels/ usr/share/games/rocksndiamonds/levels/Classic_Games/ usr/share/games/rocksndiamonds/levels/Classic_Games/classic_boulderdash/ usr/share/games/rocksndiamonds/levels/Classic_Games/classic_boulderdash/000.level usr/share/games/rocksndiamonds/levels/Classic_Games/classic_boulderdash/001.level usr/share/games/rocksndiamonds/levels/Classic_Games/classic_boulderdash/002.level usr/share/games/rocksndiamonds/levels/Classic_Games/classic_boulderdash/003.level usr/share/games/rocksndiamonds/levels/Classic_Games/classic_boulderdash/004.level usr/share/games/rocksndiamonds/levels/Classic_Games/classic_boulderdash/005.level usr/share/games/rocksndiamonds/levels/Classic_Games/classic_boulderdash/006.level usr/share/games/rocksndiamonds/levels/Classic_Games/classic_boulderdash/007.level usr/share/games/rocksndiamonds/levels/Classic_Games/classic_boulderdash/008.level usr/share/games/rocksndiamonds/levels/Classic_Games/classic_boulderdash/009.level usr/share/games/rocksndiamonds/levels/Classic_Games/classic_boulderdash/010.level usr/share/games/rocksndiamonds/levels/Classic_Games/classic_boulderdash/011.level usr/share/games/rocksndiamonds/levels/Classic_Games/classic_boulderdash/012.level usr/share/games/rocksndiamonds/levels/Classic_Games/classic_boulderdash/013.level usr/share/games/rocksndiamonds/levels/Classic_Games/classic_boulderdash/014.level usr/share/games/rocksndiamonds/levels/Classic_Games/classic_boulderdash/015.level usr/share/games/rocksndiamonds/levels/Classic_Games/classic_boulderdash/016.level usr/share/games/rocksndiamonds/levels/Classic_Games/classic_boulderdash/017.level usr/share/games/rocksndiamonds/levels/Classic_Games/classic_boulderdash/018.level usr/share/games/rocksndiamonds/levels/Classic_Games/classic_boulderdash/019.level usr/share/games/rocksndiamonds/levels/Classic_Games/classic_boulderdash/020.level usr/share/games/rocksndiamonds/levels/Classic_Games/classic_boulderdash/021.level usr/share/games/rocksndiamonds/levels/Classic_Games/classic_boulderdash/022.level usr/share/games/rocksndiamonds/levels/Classic_Games/classic_boulderdash/023.level usr/share/games/rocksndiamonds/levels/Classic_Games/classic_boulderdash/024.level usr/share/games/rocksndiamonds/levels/Classic_Games/classic_boulderdash/025.level usr/share/games/rocksndiamonds/levels/Classic_Games/classic_boulderdash/026.level usr/share/games/rocksndiamonds/levels/Classic_Games/classic_boulderdash/027.level usr/share/games/rocksndiamonds/levels/Classic_Games/classic_boulderdash/028.level usr/share/games/rocksndiamonds/levels/Classic_Games/classic_boulderdash/029.level usr/share/games/rocksndiamonds/levels/Classic_Games/classic_boulderdash/030.level usr/share/games/rocksndiamonds/levels/Classic_Games/classic_boulderdash/031.level usr/share/games/rocksndiamonds/levels/Classic_Games/classic_boulderdash/032.level usr/share/games/rocksndiamonds/levels/Classic_Games/classic_boulderdash/033.level usr/share/games/rocksndiamonds/levels/Classic_Games/classic_boulderdash/034.level usr/share/games/rocksndiamonds/levels/Classic_Games/classic_boulderdash/035.level usr/share/games/rocksndiamonds/levels/Classic_Games/classic_boulderdash/036.level usr/share/games/rocksndiamonds/levels/Classic_Games/classic_boulderdash/037.level usr/share/games/rocksndiamonds/levels/Classic_Games/classic_boulderdash/038.level usr/share/games/rocksndiamonds/levels/Classic_Games/classic_boulderdash/039.level usr/share/games/rocksndiamonds/levels/Classic_Games/classic_boulderdash/040.level usr/share/games/rocksndiamonds/levels/Classic_Games/classic_boulderdash/041.level 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usr/share/games/rocksndiamonds/levels/Tutorials/rnd_tutorial_niko_boehm/tapes/038.tape usr/share/games/rocksndiamonds/levels/Tutorials/rnd_tutorial_niko_boehm/tapes/039.tape usr/share/games/rocksndiamonds/levels/Tutorials/rnd_tutorial_niko_boehm/tapes/040.tape usr/share/games/rocksndiamonds/music/ usr/share/games/rocksndiamonds/music/mus_classic/ usr/share/games/rocksndiamonds/music/mus_classic/mod.apoplexy usr/share/games/rocksndiamonds/music/mus_classic/mod.apoplexy.txt usr/share/games/rocksndiamonds/music/mus_classic/mod.chiptune usr/share/games/rocksndiamonds/music/mus_classic/mod.chiptune.txt usr/share/games/rocksndiamonds/music/mus_classic/mod.cream_of_the_earth usr/share/games/rocksndiamonds/music/mus_classic/mod.cream_of_the_earth.txt usr/share/games/rocksndiamonds/music/mus_classic/musicinfo.conf usr/share/games/rocksndiamonds/music/mus_classic/rhythmloop.wav usr/share/games/rocksndiamonds/sounds/ usr/share/games/rocksndiamonds/sounds/snd_classic/ usr/share/games/rocksndiamonds/sounds/snd_classic/amoebe.wav usr/share/games/rocksndiamonds/sounds/snd_classic/autsch.wav usr/share/games/rocksndiamonds/sounds/snd_classic/base.wav usr/share/games/rocksndiamonds/sounds/snd_classic/blurb.wav usr/share/games/rocksndiamonds/sounds/snd_classic/booom.wav usr/share/games/rocksndiamonds/sounds/snd_classic/bug.wav usr/share/games/rocksndiamonds/sounds/snd_classic/buing.wav usr/share/games/rocksndiamonds/sounds/snd_classic/deng.wav usr/share/games/rocksndiamonds/sounds/snd_classic/empty.wav usr/share/games/rocksndiamonds/sounds/snd_classic/exit.wav usr/share/games/rocksndiamonds/sounds/snd_classic/gate.wav usr/share/games/rocksndiamonds/sounds/snd_classic/gong.wav usr/share/games/rocksndiamonds/sounds/snd_classic/halloffame.wav usr/share/games/rocksndiamonds/sounds/snd_classic/infotron.wav usr/share/games/rocksndiamonds/sounds/snd_classic/klapper.wav usr/share/games/rocksndiamonds/sounds/snd_classic/klopf.wav usr/share/games/rocksndiamonds/sounds/snd_classic/klumpf.wav usr/share/games/rocksndiamonds/sounds/snd_classic/knack.wav usr/share/games/rocksndiamonds/sounds/snd_classic/knurk.wav usr/share/games/rocksndiamonds/sounds/snd_classic/lachen.wav usr/share/games/rocksndiamonds/sounds/snd_classic/miep.wav usr/share/games/rocksndiamonds/sounds/snd_classic/njam.wav usr/share/games/rocksndiamonds/sounds/snd_classic/oeffnen.wav usr/share/games/rocksndiamonds/sounds/snd_classic/pling.wav usr/share/games/rocksndiamonds/sounds/snd_classic/pong.wav usr/share/games/rocksndiamonds/sounds/snd_classic/pusch.wav usr/share/games/rocksndiamonds/sounds/snd_classic/quirk.wav usr/share/games/rocksndiamonds/sounds/snd_classic/rhythmloop.wav usr/share/games/rocksndiamonds/sounds/snd_classic/roaaar.wav usr/share/games/rocksndiamonds/sounds/snd_classic/roehr.wav usr/share/games/rocksndiamonds/sounds/snd_classic/schlurf.wav usr/share/games/rocksndiamonds/sounds/snd_classic/sirr.wav usr/share/games/rocksndiamonds/sounds/snd_classic/soundsinfo.conf usr/share/games/rocksndiamonds/sounds/snd_classic/zisch.wav usr/share/games/rocksndiamonds/sounds/snd_classic/zonkdown.wav usr/share/games/rocksndiamonds/sounds/snd_classic/zonkpush.wav usr/share/icons/ usr/share/icons/hicolor/ usr/share/icons/hicolor/16x16/ usr/share/icons/hicolor/16x16/apps/ usr/share/icons/hicolor/16x16/apps/rocksndiamonds.png usr/share/icons/hicolor/32x32/ usr/share/icons/hicolor/32x32/apps/ usr/share/icons/hicolor/32x32/apps/rocksndiamonds.png var/ var/games/ var/games/rocksndiamonds/ Slackware package /usr/src/slapt-src-i486/games/rocksndiamonds/rocksndiamonds-3.3.0.1-i586-1salix15.0.txz created. Installing package rocksndiamonds-3.3.0.1-i586-1salix15.0... | rocksndiamonds (collection of boulder dash-like arcade games) | | - arcade style game for Slackware in the tradition of: | + "Boulder Dash" (C 64) | + "Emerald Mine" (Amiga) | + "Supaplex" (Amiga/PC) | + "Sokoban" (PC) | | | | | |