The following packages will be installed: megamario Fetching README... 0%100%100%100%100%100%Done Fetching doinst.sh... 0%100%100%100%100%100%Done Fetching megamario.SlackBuild... 0%100%100%100%100%100%Done Fetching megamario.desktop... 0%100%100%100%100%100%Done Fetching megamario.info... 0%100%100%100%100%100%Done Fetching megamario.png... 0% 71%100%100%100%100%100%Done Fetching patches/compilefix.diff.gz... 0%100%100%100%100%100%Done Fetching patches/logfile.diff.gz... 0%100%100%100%100%100%Done Fetching patches/oggmusic.diff.gz... 0%100%100%100%100%100%Done Fetching slack-desc... 0%100%100%100%100%100%Done Archive: /usr/src/slapt-src-x86_64/games/megamario/MegaMario_v1.7_full.zip inflating: CONTROLS.txt creating: data/ creating: data/gfx/ creating: data/gfx/background/ inflating: data/gfx/background/bowsercastle.JPG inflating: data/gfx/background/bush1.PNG inflating: data/gfx/background/bush2.png extracting: data/gfx/background/bush3.PNG extracting: data/gfx/background/bush4.png extracting: data/gfx/background/bush5.png inflating: data/gfx/background/bush6.png inflating: data/gfx/background/canyon.JPG inflating: data/gfx/background/castle.JPG extracting: data/gfx/background/cloud1.PNG extracting: data/gfx/background/cloud2.PNG inflating: data/gfx/background/egypt.JPG inflating: data/gfx/background/Grassland.jpg inflating: data/gfx/background/hall.PNG inflating: data/gfx/background/hedge_1b.png inflating: data/gfx/background/hole.jpg inflating: data/gfx/background/Iceland.jpg inflating: data/gfx/background/sky.jpg inflating: data/gfx/background/sky_dark.jpg inflating: data/gfx/background/sky_night.jpg inflating: data/gfx/background/wood.JPG inflating: data/gfx/background/Woodland.JPG creating: data/gfx/bonus/ extracting: data/gfx/bonus/axe.PNG extracting: data/gfx/bonus/blume.png extracting: data/gfx/bonus/box.png extracting: data/gfx/bonus/boxempty.png extracting: data/gfx/bonus/cheater.png extracting: data/gfx/bonus/coin1.png extracting: data/gfx/bonus/coin2.PNG extracting: data/gfx/bonus/coin3.PNG extracting: data/gfx/bonus/coin4.PNG extracting: data/gfx/bonus/cracked.PNG extracting: data/gfx/bonus/cracked2.PNG extracting: data/gfx/bonus/crackedlong.PNG extracting: data/gfx/bonus/crackstone.png extracting: data/gfx/bonus/crackstone2.png extracting: data/gfx/bonus/fire1.PNG extracting: data/gfx/bonus/fire2.PNG extracting: data/gfx/bonus/flag.PNG extracting: data/gfx/bonus/invis.png extracting: data/gfx/bonus/life.png extracting: data/gfx/bonus/pilz.png extracting: data/gfx/bonus/stern.png creating: data/gfx/characters/ creating: data/gfx/characters/big/ extracting: data/gfx/characters/big/downl.png extracting: data/gfx/characters/big/downr.png extracting: data/gfx/characters/big/player1l.PNG extracting: data/gfx/characters/big/player1r.PNG extracting: data/gfx/characters/big/player2l.PNG extracting: data/gfx/characters/big/player2r.PNG extracting: data/gfx/characters/big/player3l.PNG extracting: data/gfx/characters/big/player3r.PNG extracting: data/gfx/characters/bowser1.PNG extracting: data/gfx/characters/bowser2.PNG extracting: data/gfx/characters/brett.PNG extracting: data/gfx/characters/cannon.PNG extracting: data/gfx/characters/cannon_bulletl.PNG extracting: data/gfx/characters/cannon_bulletr.PNG creating: data/gfx/characters/fire/ extracting: data/gfx/characters/fire/downl.png extracting: data/gfx/characters/fire/downr.PNG extracting: data/gfx/characters/fire/player1l.PNG extracting: data/gfx/characters/fire/player1r.PNG extracting: data/gfx/characters/fire/player2l.PNG extracting: data/gfx/characters/fire/player2r.PNG extracting: data/gfx/characters/fire/player3l.PNG extracting: data/gfx/characters/fire/player3r.PNG extracting: data/gfx/characters/goomba1.PNG extracting: data/gfx/characters/goomba2.PNG extracting: data/gfx/characters/goomba3.PNG extracting: data/gfx/characters/goombabig1.PNG extracting: data/gfx/characters/goombabig2.PNG inflating: data/gfx/characters/goombabig3.PNG extracting: data/gfx/characters/hammer1.PNG extracting: data/gfx/characters/hammer2.PNG extracting: data/gfx/characters/hammer3.PNG extracting: data/gfx/characters/hammer4.PNG extracting: data/gfx/characters/luigi.PNG extracting: data/gfx/characters/mariodead.png extracting: data/gfx/characters/pirnaha1.PNG extracting: data/gfx/characters/pirnaha2.PNG creating: data/gfx/characters/small/ extracting: data/gfx/characters/small/downl.png extracting: data/gfx/characters/small/downr.PNG extracting: data/gfx/characters/small/player1l.PNG extracting: data/gfx/characters/small/player1r.PNG extracting: data/gfx/characters/small/player2l.PNG extracting: data/gfx/characters/small/player2r.PNG extracting: data/gfx/characters/small/player3l.PNG extracting: data/gfx/characters/small/player3r.PNG extracting: data/gfx/characters/spiny1.PNG extracting: data/gfx/characters/spiny2.PNG extracting: data/gfx/characters/spiny3.PNG extracting: data/gfx/characters/spiny4.PNG creating: data/gfx/characters/turtle/ extracting: data/gfx/characters/turtle/flyl1.PNG extracting: data/gfx/characters/turtle/flyl2.PNG extracting: data/gfx/characters/turtle/flyr1.PNG extracting: data/gfx/characters/turtle/flyr2.PNG extracting: data/gfx/characters/turtle/shell1.png extracting: data/gfx/characters/turtle/shell2.png extracting: data/gfx/characters/turtle/shell3.png extracting: data/gfx/characters/turtle/shell4.png extracting: data/gfx/characters/turtle/turtlel1.png extracting: data/gfx/characters/turtle/turtlel2.png extracting: data/gfx/characters/turtle/turtler1.png extracting: data/gfx/characters/turtle/turtler2.png creating: data/gfx/editor/ inflating: data/gfx/editor/bowser inflating: data/gfx/editor/box inflating: data/gfx/editor/brett inflating: data/gfx/editor/error extracting: data/gfx/editor/exit extracting: data/gfx/editor/fire extracting: data/gfx/editor/firecircle1 extracting: data/gfx/editor/firecircle2 inflating: data/gfx/editor/firecircle3 inflating: data/gfx/editor/mover creating: data/gfx/effects/ extracting: data/gfx/effects/fire.PNG extracting: data/gfx/effects/glid_0.PNG extracting: data/gfx/effects/glid_1.PNG extracting: data/gfx/effects/glid_2.PNG extracting: data/gfx/effects/glid_3.PNG extracting: data/gfx/fire1.png extracting: data/gfx/fire2.PNG extracting: data/gfx/fire3.PNG extracting: data/gfx/fire4.PNG creating: data/gfx/menu/ extracting: data/gfx/menu/allsoundy.PNG extracting: data/gfx/menu/arrow.png extracting: data/gfx/menu/bloodn.png extracting: data/gfx/menu/bloody.png extracting: data/gfx/menu/exit.PNG inflating: data/gfx/menu/insctructions.jpg extracting: data/gfx/menu/levellist.PNG inflating: data/gfx/menu/levellistback.png extracting: data/gfx/menu/load.PNG extracting: data/gfx/menu/mario.PNG extracting: data/gfx/menu/newgame.PNG inflating: data/gfx/menu/saved.jpg extracting: data/gfx/menu/soundn.PNG extracting: data/gfx/menu/soundy.PNG creating: data/gfx/story/ inflating: data/gfx/story/castle1.png extracting: data/gfx/story/help.PNG inflating: data/gfx/story/outro1 inflating: data/gfx/story/outro2 inflating: data/gfx/story/outro3 inflating: data/gfx/story/outro4 inflating: data/gfx/story/outro5 inflating: data/gfx/story/outro6 inflating: data/gfx/story/story.jpg extracting: data/gfx/story/theend.png creating: data/gfx/tiles/ extracting: data/gfx/tiles/bigcastle.PNG extracting: data/gfx/tiles/cannonset1.PNG inflating: data/gfx/tiles/cannonset2.PNG extracting: data/gfx/tiles/conveyorL.png extracting: data/gfx/tiles/conveyorR.PNG creating: data/gfx/tiles/ground/ extracting: data/gfx/tiles/ground/bricks.PNG extracting: data/gfx/tiles/ground/bricks2.PNG creating: data/gfx/tiles/ground/bridge/ extracting: data/gfx/tiles/ground/bridge/bridgeML.png extracting: data/gfx/tiles/ground/bridge/bridgeMR.png extracting: data/gfx/tiles/ground/bridge/bridgeTL.png extracting: data/gfx/tiles/ground/bridge/bridgeTM.png extracting: data/gfx/tiles/ground/bridge/bridgeTR.png creating: data/gfx/tiles/ground/grass/ extracting: data/gfx/tiles/ground/grass.PNG extracting: data/gfx/tiles/ground/grass/grassBL.png extracting: data/gfx/tiles/ground/grass/grassBM.png extracting: data/gfx/tiles/ground/grass/grassBR.png extracting: data/gfx/tiles/ground/grass/grassML.png extracting: data/gfx/tiles/ground/grass/grassMM.png extracting: data/gfx/tiles/ground/grass/grassMR.png extracting: data/gfx/tiles/ground/grass/grassTL.png extracting: data/gfx/tiles/ground/grass/grassTL2.png extracting: data/gfx/tiles/ground/grass/grassTM.png extracting: data/gfx/tiles/ground/grass/grassTR.png extracting: data/gfx/tiles/ground/grass/grassTR2.png creating: data/gfx/tiles/ground/ice/ extracting: data/gfx/tiles/ground/ice/iceBL.png extracting: data/gfx/tiles/ground/ice/iceBM.png extracting: data/gfx/tiles/ground/ice/iceBR.png extracting: data/gfx/tiles/ground/ice/iceGoomba.png extracting: data/gfx/tiles/ground/ice/iceKoopa.png extracting: data/gfx/tiles/ground/ice/iceML.png extracting: data/gfx/tiles/ground/ice/iceMM.png extracting: data/gfx/tiles/ground/ice/iceMR.png extracting: data/gfx/tiles/ground/ice/iceTL.png extracting: data/gfx/tiles/ground/ice/iceTM.png extracting: data/gfx/tiles/ground/ice/iceTR.png extracting: data/gfx/tiles/ground/metal.png creating: data/gfx/tiles/ground/mush/ extracting: data/gfx/tiles/ground/mush/mushgreenML.png extracting: data/gfx/tiles/ground/mush/mushgreenMLR.png extracting: data/gfx/tiles/ground/mush/mushgreenMM.png extracting: data/gfx/tiles/ground/mush/mushgreenMR.png extracting: data/gfx/tiles/ground/mush/mushgreenTL.png extracting: data/gfx/tiles/ground/mush/mushgreenTM.png extracting: data/gfx/tiles/ground/mush/mushgreenTM2.png extracting: data/gfx/tiles/ground/mush/mushgreenTR.png extracting: data/gfx/tiles/ground/mush/mushgreenTR2.png extracting: data/gfx/tiles/ground/mush/mushredML.png extracting: data/gfx/tiles/ground/mush/mushredMLR.png extracting: data/gfx/tiles/ground/mush/mushredMM.png extracting: data/gfx/tiles/ground/mush/mushredMR.png extracting: data/gfx/tiles/ground/mush/mushredTL.png extracting: data/gfx/tiles/ground/mush/mushredTM.png extracting: data/gfx/tiles/ground/mush/mushredTR.png extracting: data/gfx/tiles/ground/sand.png extracting: data/gfx/tiles/ground/slidebar.PNG creating: data/gfx/tiles/ground/snow/ extracting: data/gfx/tiles/ground/snowy.PNG extracting: data/gfx/tiles/ground/snow/snowBL.png extracting: data/gfx/tiles/ground/snow/snowBM.png extracting: data/gfx/tiles/ground/snow/snowBR.png extracting: data/gfx/tiles/ground/snow/snowML.png extracting: data/gfx/tiles/ground/snow/snowMM.png extracting: data/gfx/tiles/ground/snow/snowMR.png extracting: data/gfx/tiles/ground/snow/snowTL.png extracting: data/gfx/tiles/ground/snow/snowTM.png extracting: data/gfx/tiles/ground/snow/snowTR.png extracting: data/gfx/tiles/ground/stone0.png extracting: data/gfx/tiles/ground/stone1.png extracting: data/gfx/tiles/ground/stone2.png extracting: data/gfx/tiles/ground/stone3.png extracting: data/gfx/tiles/ground/stone4.png extracting: data/gfx/tiles/ground/stone5.png extracting: data/gfx/tiles/ground/stone6.png creating: data/gfx/tiles/pipes/ creating: data/gfx/tiles/pipes/down/ extracting: data/gfx/tiles/pipes/down/1.PNG extracting: data/gfx/tiles/pipes/down/2.PNG inflating: data/gfx/tiles/pipes/down/3.PNG extracting: data/gfx/tiles/pipes/down/4.PNG inflating: data/gfx/tiles/pipes/full_pipe_left.png creating: data/gfx/tiles/pipes/left/ extracting: data/gfx/tiles/pipes/left/1.PNG extracting: data/gfx/tiles/pipes/left/2.PNG extracting: data/gfx/tiles/pipes/left/3.PNG extracting: data/gfx/tiles/pipes/left/4.PNG inflating: data/gfx/tiles/pipes/monsterpipe.PNG creating: data/gfx/tiles/pipes/right/ extracting: data/gfx/tiles/pipes/right/1.PNG extracting: data/gfx/tiles/pipes/right/2.PNG extracting: data/gfx/tiles/pipes/right/3.PNG extracting: data/gfx/tiles/pipes/right/4.PNG creating: data/gfx/tiles/pipes/up/ extracting: data/gfx/tiles/pipes/up/1.PNG extracting: data/gfx/tiles/pipes/up/2.PNG extracting: data/gfx/tiles/pipes/up/3.PNG inflating: data/gfx/tiles/pipes/up/4.PNG inflating: data/gfx/tiles/smallcastle.png creating: data/levels/ creating: data/levels/1/ creating: data/levels/10/ inflating: data/levels/10/1 inflating: data/levels/10/main creating: data/levels/11/ inflating: data/levels/11/1 inflating: data/levels/11/main creating: data/levels/12/ inflating: data/levels/12/1 inflating: data/levels/12/main creating: data/levels/13/ inflating: data/levels/13/main creating: data/levels/14/ inflating: data/levels/14/main creating: data/levels/15/ inflating: data/levels/15/main creating: data/levels/16/ inflating: data/levels/16/main creating: data/levels/17/ inflating: data/levels/17/main creating: data/levels/18/ inflating: data/levels/18/main creating: data/levels/19/ inflating: data/levels/19/main inflating: data/levels/1/main inflating: data/levels/1/text creating: data/levels/2/ creating: data/levels/20/ inflating: data/levels/20/main creating: data/levels/21/ inflating: data/levels/21/main creating: data/levels/22/ inflating: data/levels/22/main creating: data/levels/23/ inflating: data/levels/23/main creating: data/levels/24/ inflating: data/levels/24/main creating: data/levels/25/ inflating: data/levels/25/main inflating: data/levels/2/main inflating: data/levels/2/text creating: data/levels/3/ inflating: data/levels/3/main creating: data/levels/3_2/ inflating: data/levels/3_2/main creating: data/levels/4/ inflating: data/levels/4/main creating: data/levels/5/ inflating: data/levels/5/main creating: data/levels/6/ inflating: data/levels/6/1 inflating: data/levels/6/main creating: data/levels/7/ inflating: data/levels/7/1 inflating: data/levels/7/main creating: data/levels/8/ inflating: data/levels/8/1 inflating: data/levels/8/main creating: data/levels/9/ inflating: data/levels/9/1 inflating: data/levels/9/main extracting: data/levels/default creating: data/levels/Edit1/ inflating: data/levels/Edit1/main creating: data/levels/Edit2/ inflating: data/levels/Edit2/main creating: data/levels/Edit3/ inflating: data/levels/Edit3/main creating: data/levels/Edit4/ inflating: data/levels/Edit4/main creating: data/levels/Edit5/ inflating: data/levels/Edit5/main inflating: data/levels/full levellist.txt creating: data/levels/grasslevels/ inflating: data/levels/grasslevels/grassland inflating: data/levels/grasslevels/green1 inflating: data/levels/grasslevels/green2 inflating: data/levels/grasslevels/ice3 inflating: data/levels/grasslevels/iceland inflating: data/levels/grasslevels/iceland2 inflating: data/levels/grasslevels/shroomland inflating: data/levels/levellist.txt inflating: data/levels/menulevel inflating: data/levels/menulevel2 creating: data/levels/old/ creating: data/levels/old/1/ inflating: data/levels/old/1/1 inflating: data/levels/old/1/2 inflating: data/levels/old/1/main creating: data/levels/old/2/ inflating: data/levels/old/2/1 inflating: data/levels/old/2/3 inflating: data/levels/old/2/castle inflating: data/levels/old/2/main creating: data/levels/old/lab/ inflating: data/levels/old/lab/main inflating: data/levels/orig _ levellist.txt creating: data/sfx/ inflating: data/sfx/1-up.wav inflating: data/sfx/bowserfall.wav inflating: data/sfx/cannon.wav inflating: data/sfx/coin.wav inflating: data/sfx/crack.wav inflating: data/sfx/die.wav inflating: data/sfx/fireball.wav inflating: data/sfx/flag.wav inflating: data/sfx/gameover.wav inflating: data/sfx/grow.wav inflating: data/sfx/jump.wav inflating: data/sfx/kick.wav creating: data/sfx/music/ inflating: data/sfx/music/boosterstower.mid inflating: data/sfx/music/bowser1.mid inflating: data/sfx/music/bowser2.mid inflating: data/sfx/music/bowser3.mid inflating: data/sfx/music/bowsergroove.mid inflating: data/sfx/music/castle.mid inflating: data/sfx/music/Castle1.mid inflating: data/sfx/music/Castle2.mid inflating: data/sfx/music/Castle3.mid inflating: data/sfx/music/Castle4.mid inflating: data/sfx/music/coolgroove.mid inflating: data/sfx/music/ending.mid inflating: data/sfx/music/flag.mid inflating: data/sfx/music/fortress.mid inflating: data/sfx/music/ghostcastle.mid inflating: data/sfx/music/groove1.mid inflating: data/sfx/music/groove2.mid inflating: data/sfx/music/groove3.mid inflating: data/sfx/music/groove4.mid inflating: data/sfx/music/groove5.mid inflating: data/sfx/music/groove6.mid inflating: data/sfx/music/hammerbros.mid inflating: data/sfx/music/heaven.mid inflating: data/sfx/music/hole.mid inflating: data/sfx/music/maingroove.mid inflating: data/sfx/music/megagroove.mid inflating: data/sfx/music/MegaMarioTheme.mid inflating: data/sfx/music/megamusic.mid inflating: data/sfx/music/musicbox.mid inflating: data/sfx/music/orig.mid inflating: data/sfx/music/Overworld1.mid inflating: data/sfx/music/Overworld2.mid inflating: data/sfx/music/Overworld3.mid inflating: data/sfx/music/Overworld4.mid inflating: data/sfx/music/Overworld5.mid inflating: data/sfx/music/Overworld6.mid inflating: data/sfx/music/Overworld7.mid inflating: data/sfx/music/Overworld8.mid inflating: data/sfx/music/reggae.mid inflating: data/sfx/music/star.mid inflating: data/sfx/music/talltower.mid inflating: data/sfx/music/toadshouse.mid inflating: data/sfx/music/Underground1.mid inflating: data/sfx/music/Underground2.mid inflating: data/sfx/music/Underground3.mid inflating: data/sfx/output.wav inflating: data/sfx/pause.wav inflating: data/sfx/pipe.wav inflating: data/sfx/shrink.wav inflating: data/sfx/stage_clear.wav inflating: data/sfx/stomp.wav inflating: data/sfx/stomp_1.wav inflating: data/sfx/tock.wav inflating: data/style.TTF inflating: data/textures.txt inflating: data/variables.PNG inflating: fixes_v1.7.txt creating: help/ inflating: help/editor.doc inflating: help/editor_FAQ.PNG inflating: help/editor_RФhren.PNG inflating: licence.txt inflating: linux.txt inflating: Makefile inflating: MARIO.ini inflating: megamario.desktop inflating: megamario.png creating: mp3music/ inflating: mp3music/bowser1.mp3 inflating: mp3music/castle.mp3 inflating: mp3music/coolgroove.mp3 inflating: mp3music/ending.mp3 inflating: mp3music/ghostcastle.mp3 inflating: mp3music/groove2.mp3 inflating: mp3music/groove3.mp3 inflating: mp3music/groove6.mp3 inflating: mp3music/hole.mp3 inflating: mp3music/iceland.mp3 inflating: mp3music/maingroove.mp3 inflating: mp3music/megagroove.mp3 inflating: mp3music/megamusic.mp3 extracting: mp3music/music_available.dat inflating: mp3music/orig.mp3 inflating: mp3music/star2.mp3 extracting: Official MegaMario Homepage.url inflating: readme.txt creating: screens/ inflating: screens/1.PNG inflating: screens/2.PNG inflating: screens/3.PNG inflating: screens/4.PNG inflating: screens/5.PNG extracting: screens/6.gif creating: src/ inflating: src/bonus.cpp inflating: src/bonus.h inflating: src/bowser.cpp inflating: src/enemy.cpp inflating: src/enemy.h inflating: src/firecircle.cpp inflating: src/flybrett.cpp inflating: src/functions.cpp inflating: src/functions.h inflating: src/gamepad.cpp inflating: src/gamepad.h inflating: src/global.cpp inflating: src/Global.h inflating: src/goomba.cpp extracting: src/goomba.h inflating: src/goombabig.cpp inflating: src/icon1.ico inflating: src/iniparser.c inflating: src/iniparser.h inflating: src/initfiles.cpp inflating: src/internal.h inflating: src/IRC.rc inflating: src/keyinput.cpp inflating: src/killerblume.cpp inflating: src/levels.cpp inflating: src/levels.h inflating: src/main.cpp inflating: src/main.h inflating: src/MARIO.dsp inflating: src/MARIO.sln inflating: src/MARIO.suo inflating: src/MARIO.vcproj inflating: src/menu.cpp inflating: src/menu.h inflating: src/opengl.cpp inflating: src/particle.cpp inflating: src/particle.h inflating: src/player.cpp inflating: src/player.h inflating: src/resource.h inflating: src/SDL_gfxPrimitives.c inflating: src/SDL_gfxPrimitives.h inflating: src/SDL_gfxPrimitives_font.h inflating: src/spiny.cpp creating: src/src_Editor/ inflating: src/src_Editor/castle_dlg.cpp inflating: src/src_Editor/castle_dlg.h inflating: src/src_Editor/Editor.cpp inflating: src/src_Editor/Editor.dsp inflating: src/src_Editor/Editor.dsw inflating: src/src_Editor/Editor.h inflating: src/src_Editor/Editor.plg inflating: src/src_Editor/EditorDlg.cpp inflating: src/src_Editor/EditorDlg.h inflating: src/src_Editor/functions.cpp inflating: src/src_Editor/functions.h inflating: src/src_Editor/Gfx.cpp inflating: src/src_Editor/Gfx.h inflating: src/src_Editor/levels.cpp inflating: src/src_Editor/levels.h inflating: src/src_Editor/LoadDLG.cpp inflating: src/src_Editor/LoadDLG.h creating: src/src_Editor/res/ inflating: src/src_Editor/Resource.h inflating: src/src_Editor/res/Editor.ico inflating: src/src_Editor/res/Editor.rc2 inflating: src/src_Editor/STARTDLG.cpp inflating: src/src_Editor/STARTDLG.h inflating: src/src_Editor/StdAfx.cpp inflating: src/src_Editor/StdAfx.h inflating: src/turtle.cpp inflating: src/unixutils.c inflating: src/unixutils.h patching file src/SDL_gfxPrimitives.c patching file src/global.cpp patching file src/levels.cpp patching file src/main.cpp patching file src/menu.cpp patching file src/functions.cpp patching file src/main.cpp Hunk #1 succeeded at 414 (offset 1 line). patching file src/main.cpp Hunk #1 succeeded at 48 (offset 1 line). g++ -O2 -fPIC -DDATADIR=\"/usr/share/games/megamario/\" -o src/bonus.o -c src/bonus.cpp src/bonus.cpp: In member function ‘void cBonus::update()’: src/bonus.cpp:95:51: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 95 | playMusic("star.mid"); | ^~~~~~~~~~ g++ -O2 -fPIC -DDATADIR=\"/usr/share/games/megamario/\" -o src/gamepad.o -c src/gamepad.cpp src/gamepad.cpp: In member function ‘void cGamepad::drawStats()’: src/gamepad.cpp:158:43: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 158 | StringColor(screen,50,200,"LINKS",-134631460); | ^~~~~~~ src/gamepad.cpp:160:43: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 160 | StringColor(screen,50,150,"RECHTS",-134631460); | ^~~~~~~~ src/gamepad.cpp:162:43: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 162 | StringColor(screen,50,100,"HOCH",-134631460); | ^~~~~~ src/gamepad.cpp:164:43: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 164 | StringColor(screen,50,250,"RUNTER",-134631460); | ^~~~~~~~ src/gamepad.cpp:166:43: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 166 | StringColor(screen,50,300,"AAA",-134631460); | ^~~~~ src/gamepad.cpp:168:43: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 168 | StringColor(screen,50,350,"BBB",-134631460); | ^~~~~ src/gamepad.cpp:170:43: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 170 | StringColor(screen,50,400,"Start",-134631460); | ^~~~~~~ g++ -O2 -fPIC -DDATADIR=\"/usr/share/games/megamario/\" -o src/killerblume.o -c src/killerblume.cpp g++ -O2 -fPIC -DDATADIR=\"/usr/share/games/megamario/\" -o src/player.o -c src/player.cpp src/player.cpp:13: warning: "M_PI" redefined 13 | #define M_PI 3.141592654 | In file included from /usr/include/c++/11.2.0/cmath:45, from /usr/include/c++/11.2.0/math.h:36, from src/SDL_gfxPrimitives.h:13, from src/Global.h:59, from src/player.cpp:10: /usr/include/math.h:1131: note: this is the location of the previous definition 1131 | # define M_PI 3.14159265358979323846 /* pi */ | src/player.cpp: In member function ‘void cPlayer::update()’: src/player.cpp:340:43: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 340 | playMusic("megamusic.mid"); | ^~~~~~~~~~~~~~~ g++ -O2 -fPIC -DDATADIR=\"/usr/share/games/megamario/\" -o src/bowser.o -c src/bowser.cpp src/bowser.cpp: In member function ‘void cBowser::update()’: src/bowser.cpp:97:59: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 97 | playMusic("bowser1.mid"); | ^~~~~~~~~~~~~ src/bowser.cpp:100:59: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 100 | playMusic("bowser2.mid"); | ^~~~~~~~~~~~~ src/bowser.cpp:103:59: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 103 | playMusic("bowser3.mid"); | ^~~~~~~~~~~~~ src/bowser.cpp:184:43: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 184 | playMusic("reggae.mid"); | ^~~~~~~~~~~~ g++ -O2 -fPIC -DDATADIR=\"/usr/share/games/megamario/\" -o src/global.o -c src/global.cpp src/global.cpp: In function ‘void THEGAMEENDSHERE()’: src/global.cpp:193:19: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 193 | playMusic("ending.mid"); | ^~~~~~~~~~~~ g++ -O2 -fPIC -DDATADIR=\"/usr/share/games/megamario/\" -o src/levels.o -c src/levels.cpp g++ -O2 -fPIC -DDATADIR=\"/usr/share/games/megamario/\" -o src/spiny.o -c src/spiny.cpp g++ -O2 -fPIC -DDATADIR=\"/usr/share/games/megamario/\" -o src/enemy.o -c src/enemy.cpp g++ -O2 -fPIC -DDATADIR=\"/usr/share/games/megamario/\" -o src/goomba.o -c src/goomba.cpp g++ -O2 -fPIC -DDATADIR=\"/usr/share/games/megamario/\" -o src/main.o -c src/main.cpp src/main.cpp: In function ‘int main(int, char**)’: src/main.cpp:71:47: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 71 | pixelation = iniparser_getboolean (d, "Mario:Pixelation", 1); | ^~~~~~~~~~~~~~~~~~ src/main.cpp:72:47: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 72 | show_blood = iniparser_getboolean (d, "Mario:Blood", 0); | ^~~~~~~~~~~~~ src/main.cpp:73:43: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 73 | nosound = iniparser_getint (d, "Mario:Sound", 2); | ^~~~~~~~~~~~~ src/main.cpp:75:41: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 75 | GL_Width = iniparser_getint (d, "Mario:SCREEN_W", 640); | ^~~~~~~~~~~~~~~~ src/main.cpp:76:42: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 76 | GL_Height = iniparser_getint (d, "Mario:SCREEN_H", 480); | ^~~~~~~~~~~~~~~~ src/main.cpp:81:52: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 81 | Real_Fullscreen = iniparser_getboolean (d, "Mario:FULLSCREEN", 0); | ^~~~~~~~~~~~~~~~~~ src/main.cpp:83:42: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 83 | targetfps = iniparser_getint (d, "Mario:Gamespeed", targetfps); | ^~~~~~~~~~~~~~~~~ src/main.cpp:90:52: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 90 | cheats_enabled = iniparser_getboolean (d, "Mario:CHEATS_ENABLED", 0); | ^~~~~~~~~~~~~~~~~~~~~~ src/main.cpp: In function ‘void gameEvent()’: src/main.cpp:248:42: warning: deleting array ‘gammel’ 248 | delete[] gammel; | ^~~~~~ src/main.cpp: In function ‘void died()’: src/main.cpp:367:44: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 367 | StringColor(screen,300,230,"Reviving...",-6536532); | ^~~~~~~~~~~~~ src/main.cpp: In function ‘void exitos()’: src/main.cpp:437:40: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 437 | dictionary * d = iniparser_new("megamario.ini"); | ^~~~~~~~~~~~~~~ src/main.cpp:439:30: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 439 | iniparser_setstr (d, "Mario", NULL); | ^~~~~~~ src/main.cpp:441:30: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 441 | iniparser_setstr (d, "Mario:Pixelation", szBuffer); | ^~~~~~~~~~~~~~~~~~ src/main.cpp:443:30: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 443 | iniparser_setstr (d, "Mario:Blood", szBuffer); | ^~~~~~~~~~~~~ src/main.cpp:445:30: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 445 | iniparser_setstr (d, "Mario:Sound", szBuffer); | ^~~~~~~~~~~~~ src/main.cpp:447:30: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 447 | iniparser_setstr (d, "Mario:SCREEN_W", szBuffer); | ^~~~~~~~~~~~~~~~ src/main.cpp:449:30: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 449 | iniparser_setstr (d, "Mario:SCREEN_H", szBuffer); | ^~~~~~~~~~~~~~~~ src/main.cpp:451:30: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 451 | iniparser_setstr (d, "Mario:FULLSCREEN", szBuffer); | ^~~~~~~~~~~~~~~~~~ src/main.cpp:453:30: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 453 | iniparser_setstr (d, "Mario:Gamespeed", szBuffer); | ^~~~~~~~~~~~~~~~~ src/main.cpp:457:38: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 457 | iniparser_setstr (d, "Mario:CHEATS_ENABLED", szBuffer); | ^~~~~~~~~~~~~~~~~~~~~~ src/main.cpp: In function ‘void gameEvent()’: src/main.cpp:248:33: warning: ‘void operator delete [](void*)’ called on unallocated object ‘gammel’ [-Wfree-nonheap-object] 248 | delete[] gammel; | ^~~~~~~~~~~~~~~ src/main.cpp:245:38: note: declared here 245 | char gammel[100]; | ^~~~~~ g++ -O2 -fPIC -DDATADIR=\"/usr/share/games/megamario/\" -o src/turtle.o -c src/turtle.cpp g++ -O2 -fPIC -DDATADIR=\"/usr/share/games/megamario/\" -o src/firecircle.o -c src/firecircle.cpp g++ -O2 -fPIC -DDATADIR=\"/usr/share/games/megamario/\" -o src/goombabig.o -c src/goombabig.cpp g++ -O2 -fPIC -DDATADIR=\"/usr/share/games/megamario/\" -o src/menu.o -c src/menu.cpp src/menu.cpp: In function ‘void showMenu()’: : warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] : note: in definition of macro ‘DATADIR’ src/menu.cpp: In function ‘void MenuEvent()’: : warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] : note: in definition of macro ‘DATADIR’ : warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] : note: in definition of macro ‘DATADIR’ : warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] : note: in definition of macro ‘DATADIR’ src/menu.cpp:269:99: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 269 | playMusic("megagroove.mid"); | ^~~~~~~~~~~~~~~~ src/menu.cpp:460:43: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 460 | StringColor(screen,10,460,"High Quality Music not found!",532432); | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ src/menu.cpp: In function ‘void initMenu()’: src/menu.cpp:51:32: warning: iteration 6 invokes undefined behavior [-Waggressive-loop-optimizations] 51 | Menu_RECT[i].x = 200; | ~~~~~~~~~~~~~~~^~~~~ src/menu.cpp:49:22: note: within this loop 49 | for(int i=0;i<7;i++) | ~^~ cc -O2 -fPIC -DDATADIR=\"/usr/share/games/megamario/\" -o src/SDL_gfxPrimitives.o -c src/SDL_gfxPrimitives.c g++ -O2 -fPIC -DDATADIR=\"/usr/share/games/megamario/\" -o src/flybrett.o -c src/flybrett.cpp g++ -O2 -fPIC -DDATADIR=\"/usr/share/games/megamario/\" -o src/opengl.o -c src/opengl.cpp cc -O2 -fPIC -DDATADIR=\"/usr/share/games/megamario/\" -o src/iniparser.o -c src/iniparser.c cc -O2 -fPIC -DDATADIR=\"/usr/share/games/megamario/\" -o src/unixutils.o -c src/unixutils.c g++ -O2 -fPIC -DDATADIR=\"/usr/share/games/megamario/\" -o src/functions.o -c src/functions.cpp g++ -O2 -fPIC -DDATADIR=\"/usr/share/games/megamario/\" -o src/keyinput.o -c src/keyinput.cpp src/keyinput.cpp: In function ‘void keyInput()’: src/keyinput.cpp:112:25: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 112 | showTip(" Game Paused"," "," "," The journey goes on"," "," "," "); | ^~~~~~~~~~~~~~~ src/keyinput.cpp:112:41: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 112 | showTip(" Game Paused"," "," "," The journey goes on"," "," "," "); | ^~~ src/keyinput.cpp:112:45: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 112 | showTip(" Game Paused"," "," "," The journey goes on"," "," "," "); | ^~~ src/keyinput.cpp:112:49: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 112 | showTip(" Game Paused"," "," "," The journey goes on"," "," "," "); | ^~~~~~~~~~~~~~~~~~~~~~~~ src/keyinput.cpp:112:74: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 112 | showTip(" Game Paused"," "," "," The journey goes on"," "," "," "); | ^~~ src/keyinput.cpp:112:78: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 112 | showTip(" Game Paused"," "," "," The journey goes on"," "," "," "); | ^~~ src/keyinput.cpp:112:82: warning: ISO C++ forbids converting a string constant to ‘char*’ [-Wwrite-strings] 112 | showTip(" Game Paused"," "," "," The journey goes on"," "," "," "); | ^~~ g++ -O2 -fPIC -DDATADIR=\"/usr/share/games/megamario/\" -o src/particle.o -c src/particle.cpp g++ -lSDL -lSDL_mixer -lSDL_ttf -lSDL_image -lGL -o megamario src/bonus.o src/gamepad.o src/killerblume.o src/player.o src/bowser.o src/global.o src/levels.o src/spiny.o src/enemy.o src/goomba.o src/main.o src/turtle.o src/firecircle.o src/goombabig.o src/menu.o src/SDL_gfxPrimitives.o src/flybrett.o src/opengl.o src/iniparser.o src/unixutils.o src/functions.o src/keyinput.o src/particle.o rm -fr /usr/src/slapt-src-x86_64/games/megamario/package-megamario//usr/share/games/megamario mkdir -p /usr/src/slapt-src-x86_64/games/megamario/package-megamario/usr/games mkdir -p /usr/src/slapt-src-x86_64/games/megamario/package-megamario/usr/share install -p -m 755 megamario /usr/src/slapt-src-x86_64/games/megamario/package-megamario/usr/games cp -a data /usr/src/slapt-src-x86_64/games/megamario/package-megamario//usr/share/games/megamario # fix broken permission chmod 755 /usr/src/slapt-src-x86_64/games/megamario/package-megamario//usr/share/games/megamario/gfx/tiles/pipes/left for i in `find /usr/src/slapt-src-x86_64/games/megamario/package-megamario//usr/share/games/megamario -name "*.PNG"`; do \ mv $i `echo $i|sed s/PNG/png/`; \ done for i in `find /usr/src/slapt-src-x86_64/games/megamario/package-megamario//usr/share/games/megamario -name "*.JPG"`; do \ mv $i `echo $i|sed s/JPG/jpg/`; \ done ===> [1/15] transcoding mp3music/bowser1.mp3 ===> [2/15] transcoding mp3music/castle.mp3 ===> [3/15] transcoding mp3music/coolgroove.mp3 ===> [4/15] transcoding mp3music/ending.mp3 ===> [5/15] transcoding mp3music/ghostcastle.mp3 ===> [6/15] transcoding mp3music/groove2.mp3 ===> [7/15] transcoding mp3music/groove3.mp3 ===> [8/15] transcoding mp3music/groove6.mp3 ===> [9/15] transcoding mp3music/hole.mp3 ===> [10/15] transcoding mp3music/iceland.mp3 ===> [11/15] transcoding mp3music/maingroove.mp3 ===> [12/15] transcoding mp3music/megagroove.mp3 ===> [13/15] transcoding mp3music/megamusic.mp3 ===> [14/15] transcoding mp3music/orig.mp3 ===> [15/15] transcoding mp3music/star2.mp3 Slackware package maker, version 3.14159265. Searching for symbolic links: usr/share/pixmaps/megamario.png ../icons/hicolor/48x48/apps/megamario.png Making symbolic link creation script: ( cd usr/share/pixmaps ; rm -rf megamario.png ) ( cd usr/share/pixmaps ; ln -sf ../icons/hicolor/48x48/apps/megamario.png megamario.png ) Unless your existing installation script already contains the code to create these links, you should append these lines to your existing install script. Now's your chance. :^) Would you like to add this stuff to the existing install script and remove the symbolic links ([y]es, [n]o)? y Removing symbolic links: removed './usr/share/pixmaps/megamario.png' Updating your ./install/doinst.sh... This next step is optional - you can set the directories in your package to some sane permissions. If any of the directories in your package have special permissions, then DO NOT reset them here! Would you like to reset all directory permissions to 755 (drwxr-xr-x) and directory ownerships to root.root ([y]es, [n]o)? n Creating Slackware package: /usr/src/slapt-src-x86_64/games/megamario/megamario-1.7-x86_64-2salix15.0.txz ./ install/ install/doinst.sh install/slack-desc usr/ usr/doc/ usr/doc/megamario-1.7/ usr/doc/megamario-1.7/CONTROLS.txt usr/doc/megamario-1.7/fixes_v1.7.txt usr/doc/megamario-1.7/licence.txt usr/doc/megamario-1.7/linux.txt usr/doc/megamario-1.7/megamario.SlackBuild usr/doc/megamario-1.7/readme.txt usr/games/ usr/games/megamario usr/share/ usr/share/applications/ usr/share/applications/megamario.desktop usr/share/games/ usr/share/games/megamario/ usr/share/games/megamario/gfx/ usr/share/games/megamario/gfx/background/ usr/share/games/megamario/gfx/background/Grassland.jpg usr/share/games/megamario/gfx/background/Iceland.jpg usr/share/games/megamario/gfx/background/Woodland.jpg usr/share/games/megamario/gfx/background/bowsercastle.jpg usr/share/games/megamario/gfx/background/bush1.png usr/share/games/megamario/gfx/background/bush2.png usr/share/games/megamario/gfx/background/bush3.png usr/share/games/megamario/gfx/background/bush4.png usr/share/games/megamario/gfx/background/bush5.png usr/share/games/megamario/gfx/background/bush6.png usr/share/games/megamario/gfx/background/canyon.jpg usr/share/games/megamario/gfx/background/castle.jpg usr/share/games/megamario/gfx/background/cloud1.png usr/share/games/megamario/gfx/background/cloud2.png usr/share/games/megamario/gfx/background/egypt.jpg usr/share/games/megamario/gfx/background/hall.png usr/share/games/megamario/gfx/background/hedge_1b.png usr/share/games/megamario/gfx/background/hole.jpg usr/share/games/megamario/gfx/background/sky.jpg usr/share/games/megamario/gfx/background/sky_dark.jpg usr/share/games/megamario/gfx/background/sky_night.jpg usr/share/games/megamario/gfx/background/wood.jpg usr/share/games/megamario/gfx/bonus/ usr/share/games/megamario/gfx/bonus/axe.png usr/share/games/megamario/gfx/bonus/blume.png usr/share/games/megamario/gfx/bonus/box.png usr/share/games/megamario/gfx/bonus/boxempty.png usr/share/games/megamario/gfx/bonus/cheater.png usr/share/games/megamario/gfx/bonus/coin1.png usr/share/games/megamario/gfx/bonus/coin2.png usr/share/games/megamario/gfx/bonus/coin3.png usr/share/games/megamario/gfx/bonus/coin4.png usr/share/games/megamario/gfx/bonus/cracked.png usr/share/games/megamario/gfx/bonus/cracked2.png usr/share/games/megamario/gfx/bonus/crackedlong.png usr/share/games/megamario/gfx/bonus/crackstone.png usr/share/games/megamario/gfx/bonus/crackstone2.png usr/share/games/megamario/gfx/bonus/fire1.png usr/share/games/megamario/gfx/bonus/fire2.png usr/share/games/megamario/gfx/bonus/flag.png usr/share/games/megamario/gfx/bonus/invis.png usr/share/games/megamario/gfx/bonus/life.png usr/share/games/megamario/gfx/bonus/pilz.png usr/share/games/megamario/gfx/bonus/stern.png usr/share/games/megamario/gfx/characters/ usr/share/games/megamario/gfx/characters/big/ usr/share/games/megamario/gfx/characters/big/downl.png usr/share/games/megamario/gfx/characters/big/downr.png usr/share/games/megamario/gfx/characters/big/player1l.png usr/share/games/megamario/gfx/characters/big/player1r.png usr/share/games/megamario/gfx/characters/big/player2l.png usr/share/games/megamario/gfx/characters/big/player2r.png usr/share/games/megamario/gfx/characters/big/player3l.png usr/share/games/megamario/gfx/characters/big/player3r.png usr/share/games/megamario/gfx/characters/bowser1.png usr/share/games/megamario/gfx/characters/bowser2.png usr/share/games/megamario/gfx/characters/brett.png usr/share/games/megamario/gfx/characters/cannon.png usr/share/games/megamario/gfx/characters/cannon_bulletl.png usr/share/games/megamario/gfx/characters/cannon_bulletr.png usr/share/games/megamario/gfx/characters/fire/ usr/share/games/megamario/gfx/characters/fire/downl.png 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usr/share/games/megamario/gfx/characters/mariodead.png usr/share/games/megamario/gfx/characters/pirnaha1.png usr/share/games/megamario/gfx/characters/pirnaha2.png usr/share/games/megamario/gfx/characters/small/ usr/share/games/megamario/gfx/characters/small/downl.png usr/share/games/megamario/gfx/characters/small/downr.png usr/share/games/megamario/gfx/characters/small/player1l.png usr/share/games/megamario/gfx/characters/small/player1r.png usr/share/games/megamario/gfx/characters/small/player2l.png usr/share/games/megamario/gfx/characters/small/player2r.png usr/share/games/megamario/gfx/characters/small/player3l.png usr/share/games/megamario/gfx/characters/small/player3r.png usr/share/games/megamario/gfx/characters/spiny1.png usr/share/games/megamario/gfx/characters/spiny2.png usr/share/games/megamario/gfx/characters/spiny3.png usr/share/games/megamario/gfx/characters/spiny4.png usr/share/games/megamario/gfx/characters/turtle/ usr/share/games/megamario/gfx/characters/turtle/flyl1.png 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usr/share/games/megamario/oggmusic/ghostcastle.ogg usr/share/games/megamario/oggmusic/groove2.ogg usr/share/games/megamario/oggmusic/groove3.ogg usr/share/games/megamario/oggmusic/groove6.ogg usr/share/games/megamario/oggmusic/hole.ogg usr/share/games/megamario/oggmusic/iceland.ogg usr/share/games/megamario/oggmusic/maingroove.ogg usr/share/games/megamario/oggmusic/megagroove.ogg usr/share/games/megamario/oggmusic/megamusic.ogg usr/share/games/megamario/oggmusic/music_available.dat usr/share/games/megamario/oggmusic/orig.ogg usr/share/games/megamario/oggmusic/star2.ogg usr/share/games/megamario/sfx/ usr/share/games/megamario/sfx/1-up.wav usr/share/games/megamario/sfx/bowserfall.wav usr/share/games/megamario/sfx/cannon.wav usr/share/games/megamario/sfx/coin.wav usr/share/games/megamario/sfx/crack.wav usr/share/games/megamario/sfx/die.wav usr/share/games/megamario/sfx/fireball.wav usr/share/games/megamario/sfx/flag.wav usr/share/games/megamario/sfx/gameover.wav 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usr/share/games/megamario/sfx/music/maingroove.mid usr/share/games/megamario/sfx/music/megagroove.mid usr/share/games/megamario/sfx/music/megamusic.mid usr/share/games/megamario/sfx/music/musicbox.mid usr/share/games/megamario/sfx/music/orig.mid usr/share/games/megamario/sfx/music/reggae.mid usr/share/games/megamario/sfx/music/star.mid usr/share/games/megamario/sfx/music/talltower.mid usr/share/games/megamario/sfx/music/toadshouse.mid usr/share/games/megamario/sfx/output.wav usr/share/games/megamario/sfx/pause.wav usr/share/games/megamario/sfx/pipe.wav usr/share/games/megamario/sfx/shrink.wav usr/share/games/megamario/sfx/stage_clear.wav usr/share/games/megamario/sfx/stomp.wav usr/share/games/megamario/sfx/stomp_1.wav usr/share/games/megamario/sfx/tock.wav usr/share/games/megamario/style.TTF usr/share/games/megamario/textures.txt usr/share/games/megamario/variables.png usr/share/icons/ usr/share/icons/hicolor/ usr/share/icons/hicolor/32x32/ usr/share/icons/hicolor/32x32/apps/ usr/share/icons/hicolor/32x32/apps/megamario.png usr/share/icons/hicolor/48x48/ usr/share/icons/hicolor/48x48/apps/ usr/share/icons/hicolor/48x48/apps/megamario.png usr/share/icons/hicolor/64x64/ usr/share/icons/hicolor/64x64/apps/ usr/share/icons/hicolor/64x64/apps/megamario.png usr/share/icons/hicolor/80x80/ usr/share/icons/hicolor/80x80/apps/ usr/share/icons/hicolor/80x80/apps/megamario.png usr/share/pixmaps/ Slackware package /usr/src/slapt-src-x86_64/games/megamario/megamario-1.7-x86_64-2salix15.0.txz created. Installing package megamario-1.7-x86_64-2salix15.0... | megamario (Super Mario Brothers clone) | | Mega Mario is a Super Mario Brothers 1 clone. It features everything | the original features - with better graphics, higher resolution, | smoother movement and new levels. The story of Mario and Luigi | continues in old-school style. | | | | | | |