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Installing package nvidia-cg-toolkit-3.1_April2012-x86_64-1salix15.0... | nvidia-cg-toolkit (GPU Shader Authoring Language) | | The award-winning Cg Toolkit enables software developers to add the | latest interactive effects to real-time applications with a | comprehensive solution that works across platforms and graphics API | containing: | - Compiler for the Cg 3.1 language | - Cg/CgFX Runtime libraries for OpenGL and Direct3D | - User's Manual and documentation | - Numerous Cg examples | | | nd_fragment_program_2005.vcproj usr/doc/nvidia-cg-toolkit-3.1_April2012/examples/OpenGL/basic/02_vertex_and_fragment_program/02_vertex_and_fragment_program_2008.vcproj usr/doc/nvidia-cg-toolkit-3.1_April2012/examples/OpenGL/basic/02_vertex_and_fragment_program/02_vertex_and_fragment_program_2010.vcxproj usr/doc/nvidia-cg-toolkit-3.1_April2012/examples/OpenGL/basic/02_vertex_and_fragment_program/C2E1v_green.cg 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